22 Mar 16 UTC | Spring, 1960: GameMaster: Please remember that negotiations before the game begins are not allowed. |
22 Mar 16 UTC | Spring, 1960: Info: This is a choose your country game. |
22 Mar 16 UTC | Spring, 1960: Come on! |
22 Mar 16 UTC | Spring, 1960: Hi! |
22 Mar 16 UTC | Autumn, 1961: Come on. |
22 Mar 16 UTC | Autumn, 1961: Hey, DogsRule: Have you heard you get to come to my house on Thursday? On Thursday, can you bring your iPad? |
22 Mar 16 UTC | Spring, 1962: Sure |
22 Mar 16 UTC | Spring, 1962: Go! |
23 Mar 16 UTC | Spring, 1964: Go! |
24 Mar 16 UTC | Spring, 1964: Remember: BRING YOUR IPAD TOMORROW. |
24 Mar 16 UTC | Spring, 1965: Today. |
24 Mar 16 UTC | Autumn, 1965: I have started a game called "The Hundred NMS War." The password is the same as South America War's. |
24 Mar 16 UTC | Autumn, 1965: Come on! |
24 Mar 16 UTC | Autumn, 1965: Go! |
24 Mar 16 UTC | Spring, 1967: Go! |
24 Mar 16 UTC | Spring, 1967: Go! |
24 Mar 16 UTC | GameMaster: NATO voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
24 Mar 16 UTC | Good Game! |
24 Mar 16 UTC | Good game. BRING YOUR IPAD TODAY. MY FAMILY IS PICKING YOU UP AT NOON. |
24 Mar 16 UTC | I KNOW. I MADE A NEW GAME. |