21 Apr 16 UTC | Spring, 1901: GameMaster: Please remember that negotiations before the game begins are not allowed. |
21 Apr 16 UTC | Spring, 1901: Info: This is a choose your country game. |
21 Apr 16 UTC | Autumn, 1904: GameMaster: Red voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Autumn, 1905" the votes will be cleared. |
21 Apr 16 UTC | Spring, 1905: GameMaster: Per 2/3 majority vote the gamephase got extended by 4 days. (Voters: Green / Red) |
21 Apr 16 UTC | Autumn, 1905: GameMaster: Green voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Autumn, 1906" the votes will be cleared. |
21 Apr 16 UTC | Autumn, 1905: Vote extend when we are in 7th hour so we don't have to do this tonight. |
21 Apr 16 UTC | Autumn, 1906: GameMaster: Extend-request didn't reach 2/3 majority. All extend-votes cleared. |
21 Apr 16 UTC | Autumn, 1906: GameMaster: Green voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Autumn, 1907" the votes will be cleared. |
21 Apr 16 UTC | Autumn, 1906: Please extend so we don't have to wake up at midnight to do this game. |
21 Apr 16 UTC | Autumn, 1906: You have to destroy a unit. |
22 Apr 16 UTC | GameMaster: Extend-request didn't reach 2/3 majority. All extend-votes cleared. |
22 Apr 16 UTC | GameMaster: Green voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Autumn, 1908" the votes will be cleared. |
22 Apr 16 UTC | I win. |