Finished: 07 PM Wed 08 Jun 16 UTC
Private The Revenge
10 minutes /phase
Pot: 2 D - Spring, 1931, Finished
1 excused NMR / no regaining / extend the first 2 turn(s)
Game drawn

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05 Jun 16 UTC Autumn, 1908: GameMaster: Turkey voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Autumn, 1909" the votes will be cleared.
05 Jun 16 UTC Autumn, 1909: GameMaster: Extend-request didn't reach 2/3 majority. All extend-votes cleared.
05 Jun 16 UTC Autumn, 1910: GameMaster: Turkey voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has.
05 Jun 16 UTC Spring, 1911: GameMaster: England voted for a Pause. If everyone votes Pause the game stop and wait till everybody votes Unpause. Please consider backing this.
06 Jun 16 UTC Spring, 1911: GameMaster: England voted for a Pause. If everyone votes Pause the game stop and wait till everybody votes Unpause. Please consider backing this.
07 Jun 16 UTC Spring, 1913: GameMaster: Turkey voted for a Pause. If everyone votes Pause the game stop and wait till everybody votes Unpause. Please consider backing this.
07 Jun 16 UTC Autumn, 1913: GameMaster: England voted for a Pause. If everyone votes Pause the game stop and wait till everybody votes Unpause. Please consider backing this.
07 Jun 16 UTC Spring, 1925: GameMaster: England voted for a Pause. If everyone votes Pause the game stop and wait till everybody votes Unpause. Please consider backing this.
08 Jun 16 UTC Spring, 1925: GameMaster: England voted for a Pause. If everyone votes Pause the game stop and wait till everybody votes Unpause. Please consider backing this.
08 Jun 16 UTC GameMaster: England voted for a Pause. If everyone votes Pause the game stop and wait till everybody votes Unpause. Please consider backing this.
08 Jun 16 UTC GameMaster: England voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has.