Finished: 11 AM Sun 24 Jul 16 UTC
Scythe ~19
1 day /phase
Pot: 2 D - Autumn, 1904, Finished
1 excused NMR / no regaining / extend the first 2 turn(s)
Game won by Coxswain ~Clown (1104 D)

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Chat archive

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Country:


22 Jul 16 UTC Spring, 1901: GameMaster: Please remember that negotiations before the game begins are not allowed.
22 Jul 16 UTC Spring, 1901: Info: This is a choose your country game.
22 Jul 16 UTC Spring, 1901: Ah, hello there, first time trying this out
22 Jul 16 UTC Spring, 1901: Well good luck..here's a tip..get fleet Ankara to Ionian Sea ASAP and contest Italy / Venice, and put pressure on Berlin..hope I'm not going to regret giving you this advice ( ha ha)
22 Jul 16 UTC Spring, 1901: Or look at my other current game Scythe~18..the other player..bigrob knows his stuff.. When you find the game (click on my player name ) then look at bottom left corner.. Archives..click on maps to see moves, or orders to see his moves and orders
22 Jul 16 UTC Spring, 1901: So click on my player name, see the other game, open that game, look into Archives.
It's a good tool, eg if you come across a top player, look at his games, find the games he's won, choose one game, open it, look at Archives and click on maps, then when it shows you final map, scroll down through maps back to start of game, then move back up map by map and you can pick up some good moves
22 Jul 16 UTC Spring, 1901: Wow, ehh, you don't say man, you got all of the best flying colors.

I will put up a good fight
22 Jul 16 UTC Autumn, 1901: OK your first mistakes...
Fleet Ankara should have moved to Constantinople
Army Smyrna to Ankara
Fleet Sevastapol to Black Sea

That sets up
Fleet Con to Bulgaria south coast
Fleet Black Sea convoys army Ankara to Rumania

Advantages..for next spring move
An army in Rumania can move straight to either Galicia or Budapest
Fleet Bulgaria sc moves to Aegan
New fleet Smryna to Eastern Mediterranean
Fleet Black Sea moves to Constantinople
23 Jul 16 UTC Spring, 1902: The thing is, from most of the games you've recently played, you have always been frankland, meaning that you have sacrificed number for geographical superiority. Furthermore, you're very first step was an attack, intending to tie down the entire Warsaw defense (I almost decided to use the Coventry strategy)and thus decreasing my ability to capture SCs, so my better choice will be to scramble everything to capture targets
23 Jul 16 UTC Spring, 1902: Oh yes play your own game...the good move was fleet to Baltic Sea
23 Jul 16 UTC Spring, 1902: Wait, so I can't move to Denmark?, I thought that it was an empty SC
23 Jul 16 UTC Autumn, 1902: I moved there from Kiel & our fleets bounced
24 Jul 16 UTC Spring, 1903: You understand the high strategic importance of deployment of forces in Vacant Warsaw AND the geographical advantage of Galicia, then...
Well played
24 Jul 16 UTC Autumn, 1903: my friend, there's no point playing anymore, you have won. I can not catch up to your geographical prowess
24 Jul 16 UTC Autumn, 1903: my friend, there's no point playing anymore, you have won. I can not catch up to your geographical prowess

Unless you intend to agree to a showdown, and not take the three SCs to the far west, otherwise then, I will say, congratulations.
24 Jul 16 UTC Autumn, 1903: You're still in this game you've got a lot of armies to use
24 Jul 16 UTC Autumn, 1903: But after half a dozen simulations, I still will not be able to take one SC, definitely, at next years build
24 Jul 16 UTC well, nice one man, nice one.
24 Jul 16 UTC Got there Just in time...before you could capture Munich.. in the next move we'll played
24 Jul 16 UTC well, the thing about frankland, which you were very good at grasping, was that your nation is top heavy, while mine is bottom heavy. My acquisition of the Balkans was seen a long time ago, but with your forces concentrated near the centre of the map, you were able to expand in every direction necessary, this is the distinct disadvantage of juggernaut.

But I must also say, you definitely hate Switzerland, if this were to be a prolonged fight.

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