25 Aug 17 UTC | Spring, 1901: (Enriador): Milan Diplomacy - or should we say Diplomacy 2.0? - running until Fall 1907, like in most tournaments. The winning player is decided by who has the most SCs after that turn's diplomacy phase. If 2 or more players have the same SCs at the end of the game, the game checks for the turn before, and so on. If player's SC counts are the same throughout the whole game the winner is decided at random. Unlike most games, this one uses Classic's elegant simplicity, Milan's reworked dynamics and balance-fixing among the Great Powers, and C-Diplo-like's exciting race for as many supply centers as possible, with a 1907 deadline and points being awarded based on how many supply centers you get. There will be no draws. The race is to become the best-placed player as possible! So what are you waiting for? Call your friends to join! Copy this message to your other games. http://vdiplomacy.net/board.php?gameID=31916 |
30 Aug 17 UTC | Spring, 1901: Good luck all! |
30 Aug 17 UTC | Spring, 1901: Good luck comrades! |
30 Aug 17 UTC | Spring, 1901: Allen viel gluck! |
30 Aug 17 UTC | Spring, 1901: 祝你好运玩的开心 |
30 Aug 17 UTC | Spring, 1901: Game on! |
03 Sep 17 UTC | Autumn, 1901: GameMaster: NMR from Turkey. Send the country in CD. |
03 Sep 17 UTC | Autumn, 1901: GameMaster: Missing orders for Autumn, 1901 (Builds) from a country with 2 or more SCs. Extending phase.The game will continue after this phase even if you do not find a replacement. |
03 Sep 17 UTC | Autumn, 1901: GameMaster: Someone has taken over Turkey replacing "noisymango". Reconsider your alliances. |
10 Sep 17 UTC | Autumn, 1902: Do we need to consider extending this phase for anyone due to hurricane Irma? |
10 Sep 17 UTC | Autumn, 1902: If anyone here is expecting to have an inability to submit moves I will be happy to extend the phase |
10 Sep 17 UTC | Autumn, 1902: Please, happy to give a pause too, just speak up if it is needed. |
13 Sep 17 UTC | Spring, 1903: Oops |
11 Oct 17 UTC | Spring, 1907: Eerie solitude in the far east - I'm the only one who moved among a sea of frozen units. Even India's far east unit in Java just stayed still. |
11 Oct 17 UTC | Spring, 1907: Lel |
11 Oct 17 UTC | Spring, 1907: Lets do the time warp again!!! What the hell happened, I am pretty sure that I must have been abducted, somehow, was it aliens? No, I don't think so. I , my wife made me leave the comfort of my armchair & go off with her into the wilderness for some odd reason. |
18 Oct 17 UTC | Spring, 1908: GameMaster: Germany voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Spring, 1909" the votes will be cleared. |
18 Oct 17 UTC | Spring, 1908: Voting extend because Italy hasn't shown yet. |
19 Oct 17 UTC | Autumn, 1908: GameMaster: China voted for a Cancel. If everyone votes Cancel all points will be refunded and the game will be deleted from the database. |
19 Oct 17 UTC | Autumn, 1908: The issue with Italy going into civil disorder is that 15 supply centers are up for grabs with only Austria really get a shot at them. In fact he has just walked into 3 of them already. He is the lead player, deservidly so, with 18 centers. To win you need to get to 28. The rest of us have little or no chance to get enough of them to prevent a walk over win for Austria. In all good concience, a win outcome for Austria seems unreasonable in this scenario. Hence the request to cancel the game or award a share of the draw to all surviving players other than the departed Italian player, who has messed up what was becoming a good game to play in. |