Finished: 03 AM Wed 13 Sep 17 UTC
Private Mario Kart
1 day /phase
Pot: 2 D - Spring, 1867, Finished
Fall of the American Empire: Civil War!, Public messaging only, WTA, EoG: 59 SCs, ChooseYourCountry
1 excused NMR / no regaining / extend never
Game won by KingCyrus (1258 D)

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Chat archive

Country:


10 Sep 17 UTC Spring, 1860: GameMaster: Please remember that negotiations before the game begins are not allowed.
11 Sep 17 UTC Spring, 1860: Info: This is a choose your country game.
11 Sep 17 UTC Spring, 1860: Ehhhhh, you're here.
11 Sep 17 UTC Spring, 1860: Pls help
11 Sep 17 UTC Spring, 1860: Check text
12 Sep 17 UTC Spring, 1863: how do u win btw
12 Sep 17 UTC Autumn, 1863: Take over everything ;)
13 Sep 17 UTC So, looking at the way everything has played out, I'm not sure I see a way for me to win at this point. You have more supply centers and units than I do and plenty to use to take more supply centers. All I see is a prolonged defeat at this point and while the tide may shift, time and the numbers are on your side. I will concede this game under the condition that we get to play this again with the same map. If you would like to be the Union, so be it. No that I understand how to play this map and how to control both sides of the coin, I would like to try it again. Good-game and well played. (P.S. send me the new game so we can start playing right away). -Reid
13 Sep 17 UTC GameMaster: Union voted for a Concede. If everyone (but one) votes Concede the game will end and the player _not_ voting Conceede will get all the points. Everybody else will get a defeat.