02 Feb 18 UTC | Spring, 1065: GameMaster: Please remember that negotiations before the game begins are not allowed. |
02 Feb 18 UTC | Spring, 1065: Info: This is a choose your country game. |
06 Feb 18 UTC | Spring, 1069: This whole "all fleets attack me" thing is just resulting in a stalemate. Pretty boring. |
06 Feb 18 UTC | Spring, 1069: I don't think it'll result in a stalemate. And you can convince us that it's not in our best interest to do so. |
06 Feb 18 UTC | Spring, 1069: Or at least you ought to try to convince us :) The name of the game is diplomacy. Knowing the moves is only half the fight. The other half is convincing people to help you out. |
06 Feb 18 UTC | Spring, 1069: The Normans won't respond, and I'm obviously not gonna side with you haha so I'm at a loss of what to do. |
06 Feb 18 UTC | Spring, 1069: It's tough to get people to work against their own best interest, but that's one of my favorite parts of the game :) |
06 Feb 18 UTC | Spring, 1069: It's not about that though; if I allied with you and go after the Normans then I will lose for sure. If I don't, I will lose for sure. There's no interest in doing either for me because they come with the exact same outcome, so I'm just going to sit until something changes I guess. |
06 Feb 18 UTC | Spring, 1069: GameMaster: Norwegians voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
06 Feb 18 UTC | Autumn, 1069: I'm alright to draw this one out. I'm in more games than I can juggle right now and I've got 9 SC's in this game :) I don't need to push for the solo. I'm good to wrap it up here. |