28 Sep 18 UTC | Spring, 1901: GameMaster: NMR from Italy. Send the country in CD. |
28 Sep 18 UTC | Spring, 1901: GameMaster: Missing orders for Spring, 1901 (Diplomacy) from a country with 2 or more SCs. Extending phase.The game will continue after this phase even if you do not find a replacement. |
01 Oct 18 UTC | Autumn, 1901: GameMaster: NMR from England. Send the country in CD. |
01 Oct 18 UTC | Autumn, 1901: GameMaster: NMR from Austria. Send the country in CD. |
01 Oct 18 UTC | Autumn, 1901: GameMaster: NMR from Turkey. Send the country in CD. |
01 Oct 18 UTC | Autumn, 1901: GameMaster: Missing orders for Autumn, 1901 (Diplomacy) from a country with 2 or more SCs. Extending phase.The game will continue after this phase even if you do not find a replacement. |
01 Oct 18 UTC | Autumn, 1901: GameMaster: England voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
02 Oct 18 UTC | Autumn, 1901: GameMaster: France voted for a Cancel. If everyone votes Cancel all points will be refunded and the game will be deleted from the database. |
02 Oct 18 UTC | Autumn, 1901: GameMaster: France voted for a Cancel. If everyone votes Cancel all points will be refunded and the game will be deleted from the database. |
03 Oct 18 UTC | Autumn, 1901: GameMaster: NMR from Turkey. Send the country in CD. |
03 Oct 18 UTC | Autumn, 1901: GameMaster: NMR from Austria. Send the country in CD. |
03 Oct 18 UTC | Autumn, 1901: GameMaster: Missing orders for Autumn, 1901 (Builds) from a country with 2 or more SCs. Extending phase.The game will continue after this phase even if you do not find a replacement. |