19 Sep 19 UTC | Spring, 1870: (Zags): Ultimate convoy house rule: successfully move an army between Egypt and Sakhalin in a single turn to win the game. |
19 Sep 19 UTC | Spring, 1870: (RageWalrus): A shame you can't convoy across the Suez |
19 Sep 19 UTC | Spring, 1870: (Zags): A shame you can't convoy off the end of the TSR. Moscow to Odessa the long way would be awesome. |
19 Sep 19 UTC | Spring, 1870: (DarkenedOutlook): so if i'm reading this map wrong then all who cross that black river at the top first win right? |
19 Sep 19 UTC | Spring, 1870: (RageWalrus): That's right! Also, remember that you cannot support or retreat across the Trans-Siberian Railway! |
19 Sep 19 UTC | Spring, 1870: (DarkenedOutlook): I hear the Russian player is required by law to listen to the Trans-Siberian Orchestra when using the Trans-Siberian Railway. |
19 Sep 19 UTC | Spring, 1870: (RageWalrus): In fact they are obligated to do so continuously while they wait the three days for any TSR order to resolve |
20 Sep 19 UTC | Spring, 1870: (DarkenedOutlook): Which monster is missing? |
20 Sep 19 UTC | Spring, 1870: Torkan has Turkey. It's destiny. |
20 Sep 19 UTC | Spring, 1870: Bolovshnika. My homeland has stitches. |
20 Sep 19 UTC | Spring, 1870: The hell. I'm playing Turkey in like 2 other games. |
20 Sep 19 UTC | Spring, 1870: So, anyone interested in making a deal? Turkey, I think you might be exempt, unless you have territorial designs that will take you several years to reach! Russia and China, the three of us probably need to chat about Korea. England, France, and Holland we probably also need to talk about the the Philippines. Also, what are the special rules for square reinforcement points and the railroad again please? |
20 Sep 19 UTC | Spring, 1870: I'll trade you TOK for CON |
20 Sep 19 UTC | Spring, 1870: Oh! That actually sounds pretty awesome, but like a huge endeavor. |
20 Sep 19 UTC | Spring, 1870: See, there's always a deal to be made! |
20 Sep 19 UTC | Spring, 1870: I definitely like knowing who is who. It makes me feel like I can put plans here ... more than in Lackland. |
20 Sep 19 UTC | Spring, 1870: Hopefully this game moves along faster than that one... A lot of people on this platform sure like using those delays... |
20 Sep 19 UTC | Spring, 1870: Agreed. |
20 Sep 19 UTC | Spring, 1870: Rules note: you can only build in your starting supply centers. The ones that start your color with the neutral square are regular neutrals (the color is purely flavor). See this map for clarity: http://www.dipwiki.com/images/c/c7/Colonial_start.gif |
20 Sep 19 UTC | Spring, 1870: Wow that really blows for me. |