09 Oct 19 UTC |
Spring, 1901: Alright. Normally there's a Global chat here and then tabs to talk to each individual country - but in a 2 player map, that's not needed. |
09 Oct 19 UTC |
Spring, 1901: You've got 24 hours to do your moves. If you save them, that works, but if everyone readies up, then the phase will go through at the instant that happens. If you don't do anything, you NMR. That's bad. |
09 Oct 19 UTC |
Spring, 1901: Other questions? |
09 Oct 19 UTC |
Autumn, 1901: So the phase went through because we both readied up. |
09 Oct 19 UTC |
Autumn, 1901: Int |
09 Oct 19 UTC |
Autumn, 1902: Wait, is only building in home supply centers a thing? Or can you build in any supply center? |
09 Oct 19 UTC |
Autumn, 1902: You can only build in the home ones, yes. Some variants allow building in any empty center you own, and if so, it will say that on the variant page (click on the name to see the page). |
09 Oct 19 UTC |
Autumn, 1902: You'll also notice on the page the variant statistics: Austria wins 59% of the time on this map, so it's not well-balanced. But most 2 player maps are unbalanced. |
09 Oct 19 UTC |
Autumn, 1902: Therefore, not surprised you have a small early lead! |
09 Oct 19 UTC |
Autumn, 1902: Yeah but I thought I'd get to build 5 units. Alas |
09 Oct 19 UTC |
Spring, 1903: Nope. |
09 Oct 19 UTC |
Spring, 1903: If you want to play more quick games after this so you learn things, I'm down - just maybe click unrated so they don't affect our scores. |
09 Oct 19 UTC |
Autumn, 1903: Sorry, I thought I had hit unrated |
09 Oct 19 UTC |
Autumn, 1903: no prob |
09 Oct 19 UTC |
Autumn, 1903: haha Naples gottem |
09 Oct 19 UTC |
Autumn, 1903: gg indeed. Oof I was gonna go Rom-> Pie and clog but alas |
09 Oct 19 UTC |
Spring, 1904: You can't move Rom to Pie? |
09 Oct 19 UTC |
Spring, 1904: You might want to build a fleet sometime soon FYI |
10 Oct 19 UTC |
Autumn, 1904: This is kinda what makes this map uneven. We have split 15-15 in centers - and if the line stays this turn, you have 3 behind our front in Turkey which can make you win. 18 centers wins the game |
10 Oct 19 UTC |
Autumn, 1904: I effectively need to take Norway or Munich or Tunis from you this turn and hold everything else or I lose. |