29 Mar 20 UTC |
Spring, 2012: Oh, snapple. |
29 Mar 20 UTC |
Spring, 2012: It's sort of lame that this is set in 2012. It really cuts down on the colonialism based humor... Or should I say humour |
29 Mar 20 UTC |
Spring, 2012: We can just pretend it's the 19th century |
29 Mar 20 UTC |
Spring, 2012: Have your Meneliks, your Khedives, your Rhodeses, your Sokotos |
29 Mar 20 UTC |
Spring, 2012: I think we should use British English in this game. It is more appropriate given the geographical context, isn't it? |
29 Mar 20 UTC |
Spring, 2012: Not French? |
29 Mar 20 UTC |
Spring, 2012: Even Italian, depending on part of the continent. |
29 Mar 20 UTC |
Spring, 2012: Waarom nie Afrikaans nie? |
29 Mar 20 UTC |
Spring, 2012: Let's hit ready and get some turns in! |
05 Apr 20 UTC |
Autumn, 2015: My empire stretches from Cairo to Cape Town. I think I can comfortably retire from this game. |
05 Apr 20 UTC |
Autumn, 2015: If you count outposts as territorial control, a la the Islamic State, sure. |
06 Apr 20 UTC |
Autumn, 2015: Riverine corridors are major sites of empires laying claim to sovereignty over a larger inland territories. See, Laura Benton, A Search for Sovereignty. |
06 Apr 20 UTC |
Autumn, 2015: See...Islamic State propaganda? |
09 Apr 20 UTC |
Autumn, 2016: GameMaster: Mali voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Autumn, 2017" the votes will be cleared. |
09 Apr 20 UTC |
Autumn, 2016: Why are we extending by 4 days? |
09 Apr 20 UTC |
Autumn, 2016: The timing on the last move was really bad |
11 Apr 20 UTC |
Spring, 2017: I wanted to try and extend the turn, not the game, because it was due to happen at 6am for me. Never going to conduct diplomacy that early |
14 Apr 20 UTC |
Autumn, 2017: GameMaster: Extend-request didn't reach 2/3 majority. All extend-votes cleared. |
04 May 20 UTC |
Spring, 2022: ¯\_(ツ)_/¯ |
11 May 20 UTC |
GameMaster: Morocco voted for a Concede. If everyone (but one) votes concede the game will end and the player _not_ voting Concede will get all the points. Everybody else will get a defeat. |