Finished: 06 PM Tue 07 Apr 20 UTC
Private Diplomancy S02 E03 (Plz No Betray Trust)
18 hours /phase
Pot: 40 D - Autumn, 395 BC., Finished
Sail Ho II, PPSC
1 excused NMR / regain after 10 turn(s) / extend the first 1 turn(s)
Game won by Othertim (1012 D)

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01 Apr 20 UTC Spring, 400 BC.: Well, this is an interesting map. I see lots of potential conflicts.
02 Apr 20 UTC Autumn, 398 BC.: In retrospect it might not have been the best move to get all three of you to ally against me...
03 Apr 20 UTC Autumn, 398 BC.: GameMaster: East voted for a Concede. If everyone (but one) votes concede the game will end and the player _not_ voting Concede will get all the points. Everybody else will get a defeat.
04 Apr 20 UTC Autumn, 396 BC.: Diplomatic messages ceased due to a lack of needed diplomacy.
05 Apr 20 UTC Autumn, 396 BC.: Unfortunately, I'm piggy in the middle. I can't ally with each of you, as neither of you can effectively attack the other.
05 Apr 20 UTC Autumn, 396 BC.: Should have allied with me rather than taking Morpheus' Palace earlier than I said I'd recede it, and then advancing. You left Lesbos vulnerable so Tim will win in a year.
05 Apr 20 UTC Autumn, 396 BC.: GameMaster: North voted for a Concede. If everyone (but one) votes concede the game will end and the player _not_ voting Concede will get all the points. Everybody else will get a defeat.
07 Apr 20 UTC GameMaster: West voted for a Concede. If everyone (but one) votes concede the game will end and the player _not_ voting Concede will get all the points. Everybody else will get a defeat.