26 Sep 21 UTC | Spring, 1860: Heyo! |
26 Sep 21 UTC | Spring, 1860: To confirm, there is no fleet/army transformation possible o nthis map, correct? |
26 Sep 21 UTC | Spring, 1860: I think that’s correct. Other than being able to choose what kind of unit you start with in your port centers, there is no transforming a fleet into an army or vice versa once it’s been built. |
26 Sep 21 UTC | Spring, 1860: Nice build choices. |
26 Sep 21 UTC | Spring, 1860: Haha same to you! We both like fleets |
26 Sep 21 UTC | Autumn, 1860: Feels like the start of a chess game. |
27 Sep 21 UTC | Spring, 1861: Lol |
27 Sep 21 UTC | Spring, 1861: There's only so many opening moves possible! |
27 Sep 21 UTC | Autumn, 1861: ooh! Nice maneuver! |
27 Sep 21 UTC | Autumn, 1861: ah, build at home only. whoops. |
27 Sep 21 UTC | Autumn, 1861: Yeah, don’t worry, it’ll start getting quite complex as more units appear. |
27 Sep 21 UTC | Spring, 1862: I’m on Pacific Time (GMT-8). You? |
27 Sep 21 UTC | Spring, 1862: East coast US time. I think that’s 3 hours earlier than you? |
27 Sep 21 UTC | Autumn, 1862: Yep |
27 Sep 21 UTC | Autumn, 1862: Hm! It seems that centers isn’t so much of a problem early on, but rather build spots… |
27 Sep 21 UTC | Autumn, 1862: Right! You're catching on quick... It's an idea I employ in any DIP game where you can only build in home centers. You attack someone while they are growing elsewhere, and by forcing them to occupy their own home centers in order to defend them, be rendered unable to build new units. Meanwhile, I have other units maneuvering to gain advantage on the enemy's home defensive position -- which now being fixed in place and only largely (or even totally) un-reinforceable, can be broken down and conquered... |
27 Sep 21 UTC | Spring, 1863: Yeah… |
27 Sep 21 UTC | Spring, 1863: Of course, we're a long ways from that happening in this session. And now that you have observed and understood it, you can defend against it (or maybe counter-attack in an unexpected direction?). But you can see the concept being applied. |
27 Sep 21 UTC | Autumn, 1863: Yeah. The map I was trained on (by BBQSauce123321) was duo, where the home centers are nice and far away from each other |
27 Sep 21 UTC | Autumn, 1863: lol! It can be a bit unsettling the first time playing a gam like this when the map is new and you're used to playing on crowded boards. This variant sure was for me. |