Finished: 03 AM Sun 15 Jan 12 UTC
Private cmg
12 hours /phase
Pot: 110 D - Autumn, 1909, Finished
1 excused NMR / no regaining / extend the first 1 turn(s)
Game won by cnorment14 (1714 D)

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Chat archive

Country:


04 Jan 12 UTC Spring, 1901: (DanFaraderp): Old link was derpy
04 Jan 12 UTC Spring, 1901: (cnorment14): ya i fixed it
05 Jan 12 UTC Spring, 1901: GameMaster: NMR from Italy. Send the country in CD.
05 Jan 12 UTC Spring, 1901: GameMaster: NMR from France. Send the country in CD.
05 Jan 12 UTC Spring, 1901: GameMaster: Missing orders for Spring, 1901 (Diplomacy). Extending phase.
07 Jan 12 UTC Autumn, 1902: Okay 12 hour phases?
08 Jan 12 UTC Autumn, 1902: YES.
08 Jan 12 UTC Autumn, 1902: Shall we agree to day phases henceforth? They are so much more convenient.
08 Jan 12 UTC Autumn, 1902: i prefer 12 hours because i never miss but i guess day is ok as long as everyone finalizes
08 Jan 12 UTC Autumn, 1902: lets go a day... sometimes im out doing stuff and almost miss 12 hour phases/ sleep through them...
08 Jan 12 UTC Spring, 1903: Agreed, day phases.
08 Jan 12 UTC Spring, 1903: I don't really care if phases are 12 or 24 hours, but If everyone thinks 24 would be more convenient for them, we should do it
08 Jan 12 UTC Spring, 1903: yep I am ok with it
08 Jan 12 UTC Autumn, 1903: come on john devoy
11 Jan 12 UTC Spring, 1905: Everyone I hav joined a WWIV game (the one with 35 players) everyone join it it is called 2012 World War
11 Jan 12 UTC Spring, 1905: Link...?
11 Jan 12 UTC Autumn, 1905: http://vdiplomacy.com/board.php?gameID=5056
11 Jan 12 UTC Autumn, 1906: boom. new game

http://www.vdiplomacy.com/board.php?gameID=5232#gamePanel

password: derp
12 Jan 12 UTC Spring, 1907: sometimes austria STINKS