Finished: 11 AM Wed 23 Mar 22 UTC
Small map, big trouble
1 day /phase
Pot: 25 D - Spring, 2006, Finished
Caucasia, No messaging, Anon, WTA
1 excused NMR / regain after 5 turn(s) / extend always
Game drawn

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28 Feb 22 UTC Spring, 2000: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders.
16 Mar 22 UTC Spring, 2004: GameMaster: Georgia voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has.
22 Mar 22 UTC Good game all. We were at an impasse.
22 Mar 22 UTC I think this variant has some problem - it's almost impossible to eliminate Russia.
22 Mar 22 UTC Good game guys! It was intersting trying out this map, but being honest the balancing seems kind of wonky and the huge fields make a little too many stalemates work. And its true, russia does seem like it can be absurdly hard to eliminate. Maybe chaos builds would be a little better on the map?
22 Mar 22 UTC GG, Russia is very weak opening but difficult to eliminate as you said. Not a great map
22 Mar 22 UTC Agreed from everyone. Stalemate lines and should be build anywhere.