14 Oct 22 UTC | Spring, 1901: 嗯?这局开了? |
14 Oct 22 UTC | Spring, 1901: 等等,怎么是开外交的 |
14 Oct 22 UTC | Spring, 1901: 标准图我习惯打禁言局了,悲 |
14 Oct 22 UTC | Spring, 1901: bzd |
14 Oct 22 UTC | Spring, 1901: 虽然但是,还是标准地图看着舒服,比那些奇奇怪怪的地图顺眼多了 |
14 Oct 22 UTC | Spring, 1901: 确实 |
14 Oct 22 UTC | Spring, 1901: 有一种美感 |
16 Oct 22 UTC | Spring, 1903: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
17 Oct 22 UTC | Autumn, 1903: 千算万算,没算到土耳其不打Sev |
17 Oct 22 UTC | Autumn, 1903: 也没算到德国不让英国跑路StP... |
17 Oct 22 UTC | Autumn, 1903: 可恶为什么跑我这() |
17 Oct 22 UTC | Autumn, 1903: 因为stp是苟命圣地 |
17 Oct 22 UTC | Autumn, 1903: 一般来说,(禁言局)存活的俄国50%是War-Mos苟命,49%是StP苟命,剩下1%是成功打出去了 |
19 Oct 22 UTC | Autumn, 1905: GameMaster: Germany voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
19 Oct 22 UTC | Autumn, 1906: GameMaster: Turkey voted for a Concede. If everyone (but one) votes concede the game will end and the player _not_ voting Concede will get all the points. Everybody else will get a defeat. |