Finished: 01 AM Sun 09 Apr 23 UTC
Private Cup Vs Sand
1 day /phase
Pot: 2 D - Autumn, 1863, Finished
1 excused NMR / regain after 5 turn(s) / extend always
Game won by MagicalSand (1694 D)

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Country:


29 Mar 23 UTC Spring, 1860: He he
29 Mar 23 UTC Spring, 1860: Let the fun begin
29 Mar 23 UTC Spring, 1860: Engarde ya yankee scum!
29 Mar 23 UTC Spring, 1860: This looks rigged, confederacy position being better
29 Mar 23 UTC Spring, 1860: If you win that's going to be the only reason
29 Mar 23 UTC Autumn, 1860: Heheh well see
29 Mar 23 UTC Autumn, 1860: I'm in another game as the Union. Its balanced enough
01 Apr 23 UTC Autumn, 1861: Yikes, I wonder if the two extra centers is worth the naval blockade you've got. It's decent compensation at least
08 Apr 23 UTC Oof
08 Apr 23 UTC GameMaster: Union voted for a Concede. If everyone (but one) votes concede the game will end and the player _not_ voting Concede will get all the points. Everybody else will get a defeat.
08 Apr 23 UTC Lol GG
08 Apr 23 UTC There's definitely potential for 2p Diplomacy to be fun, but I don't think this game worked out. I should have read the rules