03 May 12 UTC |
Spring, 1901: welcome, willkommen, bienvenue, bienvenido, добро пожаловать, karşılama, benvenuto, bonvenon! |
07 May 12 UTC |
Autumn, 1901: GameMaster: Austria voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
09 May 12 UTC |
Spring, 1902: I think I have supply center rage... |
09 May 12 UTC |
Spring, 1902: Don't we all? |
09 May 12 UTC |
Spring, 1902: VIENNA IS WIDE OPEN. I don't know if I can resist. |
10 May 12 UTC |
Spring, 1902: Oh noes! |
12 May 12 UTC |
Autumn, 1902: Passing up vie is making me go into withdrawal... NEED SUPPLY CENTERS. |
13 May 12 UTC |
Autumn, 1902: Meet me behind the black smudge in the middle of Europe. I can get you a hit of the good stuff... |
13 May 12 UTC |
Autumn, 1902: Can I meet you in mar? <3 |
17 May 12 UTC |
Autumn, 1902: Just to clarify, we don't have to wait 3 days per action. |
19 May 12 UTC |
Spring, 1903: I hate to say it, but this game is a lot more boring than I thought it would be. Negligible amounts of diplomacy. I wish there was a way to play truly anonymously, but there isn't. |
22 May 12 UTC |
Autumn, 1903: It's hard to negotiate with countries that are multi-accounting/meta-gaming. It's not a bad game, necessarily, but it's not surprising that everyone is going to join forces to even the playing field. It just takes all alliance choice out of the equation. |
22 May 12 UTC |
Autumn, 1903: It's hard to negotiate with countries that are multi-accounting/meta-gaming. It's not a bad game, necessarily, but it's not surprising that everyone is going to join forces to even the playing field. It just takes all alliance choice out of the equation. |
23 May 12 UTC |
Autumn, 1903: It IS hard to negotiate with countries that are multi-accounting/meta-gaming. I ran into the same problem in the first game we played. Seems like the same countries are at it again ;-) |
23 May 12 UTC |
Autumn, 1903: The first person I asked to ally with in this game rejected me because she already had a plan to kill off the person who stabbed you last game. So there! You started it! Wahsauces! |
23 May 12 UTC |
Autumn, 1903: I thought it would be funny to convoy Turkish units into the Iberian and then sail into StP. But no one wanted to help me :( |
23 May 12 UTC |
Autumn, 1903: Nothing personal, Michael. |
23 May 12 UTC |
Autumn, 1903: Obvious trap plans should be rejected, obviously. |
24 May 12 UTC |
Autumn, 1903: History shows convoying Turkish units into Iberia is a bad idea. |
14 Jun 12 UTC |
Autumn, 1905: Andrew and Michael need "Katharin's slave" collars. |