30 Jul 12 UTC | Spring, 1901: (fcaramia): Can you explain how it works marcus? |
31 Jul 12 UTC | Spring, 1901: (solidoakshelf): The rules are defined here: http://vdiplomacy.com/variants.php?variantID=61 But basically: Everyone starts with a build, to make either an army or fleet. Everyone starts with one supply centre. Also armies can move through south east asia and fleets can move through Mexio and OPEC. You will need to negotiate hard! |
02 Aug 12 UTC | Spring, 1902: I opened a new game http://www.webdiplomacy.net/board.php?gameID=96409 Password is: hugorafael |
03 Aug 12 UTC | Spring, 1902: How come its the three bloody Macnees that can't submit their orders in a timely fashion. Eh? |
04 Aug 12 UTC | Spring, 1903: GameMaster: OAS voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Spring, 1904" the votes will be cleared. |
05 Aug 12 UTC | Spring, 1903: why extend by 4 days??? |
05 Aug 12 UTC | Spring, 1903: Because people were missing their turn. It will still move if everyone puts their moves in. |
08 Aug 12 UTC | Autumn, 1904: GameMaster: Japan voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
10 Aug 12 UTC | Spring, 1905: GameMaster: OAS voted for a Pause. If everyone votes Pause the game stop and wait till everybody votes Unpause. Please consider backing this. |
11 Aug 12 UTC | Spring, 1905: GameMaster: USA voted for a Pause. If everyone votes Pause the game stop and wait till everybody votes Unpause. Please consider backing this. |
13 Aug 12 UTC | Autumn, 1905: anyone opening a new game?? let me know! fcaramia@gmail.com |
17 Aug 12 UTC | Autumn, 1906: GameMaster: Per 2/3 majority vote the gamephase got extended by 4 days. (Voters: OAS / USA / South Africa / China) |
17 Aug 12 UTC | Autumn, 1906: GameMaster: China voted for a Cancel. If everyone votes Cancel all points will be refunded and the game will be deleted from the database. |
18 Aug 12 UTC | Spring, 1907: GameMaster: Russia voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
22 Aug 12 UTC | Spring, 1908: GameMaster: China voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Spring, 1909" the votes will be cleared. |
28 Aug 12 UTC | Spring, 1910: GameMaster: OAS voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
29 Aug 12 UTC | Autumn, 1910: Hit draw! Robert won't get any points cause he has quit |
30 Aug 12 UTC | Autumn, 1910: GameMaster: USA voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
30 Aug 12 UTC | Spring, 1911: GameMaster: OAS voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
01 Sep 12 UTC | Supporting you into EU. |