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A place to discuss topics/games with other webDiplomacy players.
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Hirnsaege (1903 D)
21 Nov 13 UTC
Feature request – game status icon additions?
expose: add game status icons for "last one to finalize" and "time is nearly up" – details inside!
11 replies
Open
Tomahaha (1170 D)
16 Nov 13 UTC
(+1)
Allowing players to select their starting power?
I was asked to join a game and politely declined but did give the game a look-see. I was somewhat shocked to see it was not yet full but those already joined KNEW their power assignment!
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butterhead (1272 D)
19 Nov 13 UTC
@drano- No, I didn't miss them, I saw them. But, another pro of the CYOC over a GM doing assigning- with a GM/Mod doing them, you not only have to wait for all players to join the game, but then you must also wait for the GM to get online and find your game(in the slew of games he will have to work on), and manually shuffle the games. while with CYOC, once all players join, the game starts and you can get going immediately. Wait time decreased is a pro for many players..
Imagonnalose (992 D)
19 Nov 13 UTC
Ok, Tom, then by your reasoning the following series is true:

I am an all powerful deity, because I am an all powerful deity. Therefore, I am an all powerful deity.

You have no right to determine who is a quality player and who is not a quality player. No single person has that right. Even Collectively, in the truest sense, the collective doesn't have the right. Its not your place to judge other people. The fact that you do that is abysmal. I completely agree with butterhead's statements.

@Drano: So if a person dies and misses a turn, he is no longer a quality player?
butterhead (1272 D)
19 Nov 13 UTC
@Tomahaha- There is always room for improvement. no matter what site you go to, no matter who you play against, Something could always be better. and we do improve this site. Everytime a cheater is caught, every time a new variant is added, every time a useful new feature is added, we are improving. While some features aren't as useful, and some(like CYOC) are controversial, we are still moving forward.
Imagonnalose (992 D)
19 Nov 13 UTC
"There are MANY quality players here. But there are also many poor players and cheaters here. Go to other sites and you find this to not be the case. Honestly some of these "premier" sites are not for me, too cut throat and too competitive. I am only saying there is certainly room for improvement and if you refuse to improve and look the other way, you are doing nobody a favor!"

So what you are saying is you are not good enough to play on the other sites, so you come here and bash the players here? Great logic there buddy. Great logic!
drano019 (2710 D Mod)
19 Nov 13 UTC
Tom, just give up. They're just being ridiculous now. Dying imagonnalose? Are you really throwing out the death card? That's just pitiful and uncalled for. Shame on you for trying to shoehorn that in. Personal tragedy has no place in this discussion. Although, if you want to get technical, no, someone who died would NOT BE a quality opponent anymore for obvious reasons.

Butter head -

Moving forward for the sake of moving forward is foolish. That's like saying "let's pass laws. Whether they're good or bad, at least we're moving forward!" Ddo you see how silly that sounds? One should only move forward when it makes sense, not "just because".

As for the "slew" of CYOC games, you really think there's that many that someone can't handle it? If you know me at all, you know I'm on vdip a lot. I can handle quite a bit. And it would help that on a lot of them, they'd be tournaments or srgs with assigned countries, which is easy to do.
Imagonnalose (992 D)
19 Nov 13 UTC
No Drano, what is uncalled for is limiting the rights and privileges of others because you think its wrong.

Would you consider not giving all men (and later women) the right to vote because they were not the same ethnicity as those in power? (Since I live in the US, we'll use them as an example) If even one old white former slave owner thinks that is the case, then by all arguments that you and Tom have put forth, that old white man should get his way. Its the same principle kids. The same principle.
butterhead (1272 D)
19 Nov 13 UTC
@Drano- Did you notice I said "Useful" features? Also, that was a point in response to Tomahaha saying that we could improve. Notice I still left up for debate if CYOC is useful or not. I think it is, other's don't.
As for the "slew" of games- there is a LOT here(I would know, I play in a lot of them and even start my fair share). Whether one person could handle that, I don't know, but why remove a feature and take that chance, then find they can't, re-impliment the feature, and have this whole debate again?
drano019 (2710 D Mod)
19 Nov 13 UTC
News flash imagonnalose, youndont get "rights and privileges" on this site! Its a private site and all our rights can be stripped away at any moment. Oil can decide "f*ck free speech" and there's nothing we can do about it!

This argument is not about rights and privileges. Its about what's good for diplomacy as a whole and this site as well. Tom and I are arguing that CYOC is detrimental to the websites reputation, and thus, to the website as a whole. Wouldn't you all like to have awesome players come join vdip because its awesome? Well, apparently vdip has a cheating reputation (that may or may not he true, that isn't the point), which means those players likely wouldn't bother coming here!

Butter head - CYOC IMO is an unnecessary feature that can be easily replicated by 1 or 2 volunteers. Apparently we have a cheating reputation and CYOC only reinforces that (whether true or not). To me, that's counterproductive.

Question: is everyone here so happy with the players here that we don't want new ones? Or that you'd be happy if players like me, tom, ruffhaus, and others who have pmed tom left? If we want to grow the sites reputation, pulling CYOC and showing others that the cheating reputation is a bunch of bullshit is a good start.
drano019 (2710 D Mod)
19 Nov 13 UTC
Oh and butter head, you say younplaynin a lot of CYOC games? How many? One new one a week? Two? Three? Even ifbtheres 2 new ones every day, that could easily be handled. And I highly doubt there's anything close to that.
Imagonnalose (992 D)
19 Nov 13 UTC
You are absolutely right Drano!!!!!!!

And by that logic, Oli has deemed the feature to be useful. Therefore, there is nothing you can do about it. So stop.
drano019 (2710 D Mod)
19 Nov 13 UTC
No, oil put it in because we asked. Its up to us to debate its usefulness and whether we want to keep it.

But I can see debating you is useless. You turn to death and snarky comments instead of countering my points. You ignored my whole message about improving the site and bringing in new players etc. Obviously you're happy as is. And by extension, you don't care to try to make vdip as amazing as it could be because you're happy with the status quo.
butterhead (1272 D)
19 Nov 13 UTC
Well right now I am cutting down on my games so not nearly as many. and I can't give an estimate, but I'd say there is a couple new ones a week. I'm not saying that it would be too much for a GM to handle. I am saying that it MIGHT be too much for him/her to handle.

To answer your question: I am happy with the players here. But I would also love to see new players. I would be sad to see quality players like you, RUFF, and Tomahaha leave(I can only assume Tom is a quality player, as I haven't seen him in action). But at the same time, If people are going to threaten to leave when they don't get their way, let them go.

I am not trying to change your mind about CYOC. I know that would be impossible. We have differing opinions on an issue. You have given me yours, I have given you mine.
Imagonnalose (992 D)
19 Nov 13 UTC
So first you say Oli has control, but now you say we have control. Which is it?

My problem with what you have been saying is that you take it upon yourself to determine who is a quality player and who is not. Ultimately, whether the feature is useful or not doesn't matter anymore. The fact is, it is useful. Does it encourage cheating? No features encourage cheating. Does it have the potential? Yes, but so doesn't everything.

We all want more people to come here, but it is not our place to judge whether they are quality or not. If Oli doesn't want a person here, he has the right. If he does, he has the right to. If he doesn't care, that's his perrogative. All we can do is promote our site in the best way we can. Whether we have this tool or not, people are going to find ways to cheat. If I had my way, every single game would be anonymous, there would be no way to determine what game you are joining (except what map it is) and there would be no way to know who is in the game. But we can't do that. The point of this site was to try other maps, other configurations, other setups.... It is simply a custom feature that can be used or not.

Answer this question for me:

If you choose to not use the CYOC option, does it have any effect on your game? (Y or N will suffice)

Second question:

If someone else uses the CYOC option in a game you are in no way involved with, does it affect your game? (Again, Y or N will suffice)

Please answer those questions.
HawknEye007 (1135 D)
19 Nov 13 UTC
(+2)
To the folks in this debate:
You will not convince your opponent of anything. Nothing new can be introduced at this point. If you agree with that sentiment, do not reply.
steephie22 (933 D)
19 Nov 13 UTC
(+1)
"If you agree with that sentiment, do not reply."

Agreed.
steephie22 (933 D)
19 Nov 13 UTC
That was funny in my head.
steephie22 (933 D)
19 Nov 13 UTC
Also, let them have their fun :)
Imagonnalose (992 D)
19 Nov 13 UTC
Let's just let this go kids. No point in arguing about it. If you have a problem, then talk about it with the mods in the mod forum.
steephie22 (933 D)
19 Nov 13 UTC
You let it go! They're not going to stop arguing about it! RAGE!
Imagonnalose (992 D)
19 Nov 13 UTC
Steephie...I'm on of the ones arguing about it...go back to sleep, steephie, it was just a bad dream...
drano019 (2710 D Mod)
19 Nov 13 UTC
I love how you guys are trying to present us as irrational and illogical by using words like "kids" and "rage" (referring to tom and I obviously), when all we've done is present our arguments with support. Good way to ruin your credibility. Keep it up.
steephie22 (933 D)
19 Nov 13 UTC
NO! RAGE!

Just let me have my fun, I haven't been troll-ish for years.
steephie22 (933 D)
19 Nov 13 UTC
That last message was to Imagonnalose.

Rage was a general outburst, not aimed at anyone.

As for kids, I see no reason to assume that's aimed at you and Tom either drano.
Imagonnalose (992 D)
19 Nov 13 UTC
@Drano, I was referring to us all as being kids...ask before you assume what someone means. And when you present an argument, please continue to contradict yourself. It makes it all the more amusing for me.
Tomahaha (1170 D)
19 Nov 13 UTC
hahaha, Assigning powers to players might be too much for a GM to handle?
I have hosted countless games by hand, no program to judge, mapping by hand, reminders a few times a week. I am doing one game now that has over ten players and the fog of ware requires individual maps for each player, I ran WW4 by hand, I ran my NWO variant (56 players I think?) by HAND. Drano can handle assigning players to a few games a week! Or is it POSSIBLE to allow the games originator to do so? or possibly a team of moderators or any with moderator status? Any number of ideas could possibly work and it would take some discussion. But to simply thwart all discussion in the name of status quo when frankly that status quo aint working! and it is NOT working , please tell me early negotiating never happens here, go ahead, someone tell me this is forbidden because I already heard from several they do it themselves and did not realize it was considered cheating while others told me they experienced this exact problem when signing up late to a game...it IS a problem and you try to explain it away, doing nothing is ignoring an existing problem you most certainly DO have! Go ahead tell me how early negotiating never happens here, tell me that with a straight face and I will back off the issue...you CAN'T because it does happen and yes, it most certainly IS cheating whether you want to accept that or not!
Tomahaha (1170 D)
19 Nov 13 UTC
/rage
Captainmeme (1400 D Mod (B))
19 Nov 13 UTC
(+3)
@Tom - Sorry for bringing Redscape up. I certainly did not mean to be scolding towards it, although looking back at my post I probably was. It's very interesting that it had 200 players at one point - I thought it had always been a small community. How did it lose so many members?

Also, your point that this variant may help cheaters is valid, but that really isn't a great reason to remove it. The reason why is that exactly the same argument could be applied to a lot of variants:

"Gunboat gives cheaters a much larger advantage over other players than they would have in a FP game. Some people like the Gunboat option, but is it really worth having the increased risk of cheating? We should disable it to stop this, and give mods the power to turn this variant on SRGs only if it's needed. It stops most people from using the option regularly, yes, but it also reduces the possibility of cheating."

That template is a fairly good summation of the argument, and can easily be applied to many other things:


"Public Press Only gives cheaters a much larger advantage over other players than they would have in a FP game. Some people like the PPO option, but is it really worth having the increased risk of cheating? We should disable it to stop this, and give mods the power to turn this variant on in SRGs only if it's needed. It stops most people from using the option regularly, yes, but it also reduces the possibility of cheating."

Or even:

"Smaller variants give cheaters a much larger advantage over other players than they would have in a larger game. Some people like the option to play with less players, but is it really worth having the increased risk of cheating? We should disable any variants with 5 players or less to stop this, and give mods the power to turn these variants on in SRGs only if they're needed. It stops most people from using the option regularly, yes, but it also reduces the possibility of cheating."

-Also, for that one, why just <5 player variants? Two cheaters can have a huge effect in anything up to 8 or 9. Standard could be disabled under the same logic.


You could use this template to argue against the vast majority of variants. In fact, you could use it to argue against a site that runs like this altogether:

"Having only a couple of Mods to watch over 200ish games gives cheaters a much larger advantage over other players than they would have on a site that had an individual mod for each game. It would take a lot more effort, but is it really worth having the increased risk of cheating? We should have an individual GM for every game. It will vastly reduce the number of games that are able to be played at any point due to the limited number of GMs, but it also reduces the possibility of cheating."

And taking it to the most extreme it could possibly be:

"The ability to play Diplomacy at all gives cheaters the ability to cheat. Some people like to play the game, but is it really worth having the risk of cheating? We should completely stop everyone from playing the game altogether. It may stop people playing the game they want to play, but it also stops the possibility of cheating."


The later arguments here are completely ridiculous, and that's obvious for anyone to see. The first ones (against CYOC, Gunboat, and PPO) are not so ridiculous and could be argued for with credibility. However, the same argument could be used for everything. The real problem here is that, with a greater range of variants, you are inevitably going to have some that have an increased risk of cheating. Where do you draw the line? If CYOC is disabled Gunboat certainly needs to be, as Gunboat has a much bigger risk of cheating and impact of cheating, and I think most players would agree that gunboat should not be disabled (even those who don't like it), because a considerable number of players enjoy the variant.

Anyhow, I've rattled on for far too long. My point is that, if you're not willing to take the risk of cheating, draw your own line and don't play the variant. Many people have done so with Gunboat already, and this method has the bonus that people who like the variant are still able to play it, while people who don't like it don't need to play it. It's the best compromise by a long way.


Just as a quick final note - if any multis are reading this, try Orathaic's variant rather than any of the ones here. It's custom made to be the best variant for cheating in out there:
http://www.maths.tcd.ie/~orathaic/multiswebdip/
butterhead (1272 D)
19 Nov 13 UTC
@Tomahaha- I said Might not be able to. I don't know Drano's schedule. I don't know his job. I don't know his home life. If he thinks he could handle it, more power to him. I am just saying if it was me, I couldn't do it. I don't have the time. There are a number of options. And those could always be discussed. I personally am not attempting to thwart any discussion. I would be very open to discussing an alternative method we could propose. But just saying "do away with it, make a GM/mod do it" is not the answer. Early Negotiations do happen. They aren't supposed to, and anyone who feels they are a victim of this should report it to a mod. I won't deny they do though. I do not try to explain it away. but you are making it sound like we have cheaters running rampant on this site, when that is simply not true. we do have our share of cheaters. But we handle them.
Also- if you have knowledge of cheating, please take it to the Mod forums. Please tell your anonymous PMers to do the same.

Now- if you would like to discuss other options(other than just simply, do away with it and let a mod handle it), then lets discuss that. But If all you want to do is say do away with it, not discuss other options, and bad mouth the site, then we have nothing more to discuss.
Tomahaha (1170 D)
19 Nov 13 UTC
so once again, the suggestion offered is to keep things the same, but try to encourage people to do a better job of reporting suspected cheaters. Better reporting is certainly good! But you do nothing to stop the root of the problem and frankly, once a cheater is caught, that game is now garbage, all that time spent is ruined. It's bets to stop it before it starts. The only way to stop an admitted problem (early communication between players is rampant) is to put an end to it. That seems simple to me. I understand you like picking your power, again, makes sense and we offered a solution to that as well. So why the continued insistence to keep it the same? Everything is solved...pick your nation, fewer cheaters, no early negotiating (again ...cheating), and yet here we are with people arguing against something they are agreeing to in every part but not when taken as a whole.
Retillion (2304 D (B))
19 Nov 13 UTC
If some players don't know that negotiations before the game starts are prohibited, that can be solved very easily by writing clearly that information somewhere.

For example, the first message of the global chat window of a Choose Your Country game could be :
"Please remember that negotiations before the game begins are not allowed."

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244 replies
XII (1114 D)
21 Nov 13 UTC
How to exit a game ?
How to exit a game ? Thanks :D
8 replies
Open
caliburdeath (1013 D)
20 Nov 13 UTC
Via land vs. Via convoy
The game will sometimes give the option of going somewhere by land or through a convoy. My question is, why would you ever want to go by convoy in these cases?
11 replies
Open
DC35 (922 D)
15 Nov 13 UTC
i have a few questions
Are you all aware of the website "webdiplomacy.net"?? which site came first: this one or that one?? has anyone here been un-rightfully banned on that site.
38 replies
Open
The Ambassador (2241 D (B))
20 Nov 13 UTC
(+2)
New WWIV font colours suck dog balls
I greatly appreciate the new WWIV map, but seriously some of those font colours for players are horrendous. While it may not be a perfect match with their colour on the board, its something that needs majorly fixing.
3 replies
Open
Lord Skyblade (1886 D)
07 Nov 13 UTC
WWIV v6.2 UN Rule
It mentions in the new WWIV description that you can play version of the game with a UN rule, what is that rule? I think I've heard Tomahaha and someone else mention it, but I've never been clear on what it meant.
12 replies
Open
EmperorMaximus (1447 D)
19 Nov 13 UTC
REPLACEMENT NEEDED
Imperial Diplomacy
16 Center France
Only missed one phase
gameID=16463
0 replies
Open
DEFIANT (1311 D)
15 Nov 13 UTC
A New Era -- Is Close
Looking for 12 players that will enjoy a good challenge, the lineup so far is very respectable, could use a few more good players, please join.
Thanks!
10 replies
Open
tobi1 (1997 D Mod (S))
07 Nov 13 UTC
(+2)
Extending the advanced options for game creation?
Hi,
what do you think about making some variant-specific features like BuildAnywhere, Pick your Countries or Fog of War a general option for every game?
(more informations in the thread)
12 replies
Open
jacksuri (817 D)
16 Nov 13 UTC
Is webDip down?
I get an "Error triggered: mysql_connect(): [2002] No such file or directory" message every time I try to open up the site.
5 replies
Open
Battalion (2326 D)
21 Oct 13 UTC
Capture Your Capital
I once saw someone refer to a modern map game whereby everyone was given a target on the other side of the map that they had to get to and hold. Does anyone know how this was set up (e.g. which did each country have to aim for?) and would anyone be interested in trying to set a game of it up?
70 replies
Open
sbyvl36 (1009 D)
14 Nov 13 UTC
Banned from the Traditional Catholic Forum for Being Too Traditionally Catholic
Can you believe this? This is an outrage.
40 replies
Open
gopher27 (1606 D Mod)
13 Nov 13 UTC
response to kaner
I was really tempted to join the first new WWIV game but I figured my return should not be anon. But now I am left thinking that I should hold out for Russian Revolution.
12 replies
Open
sbyvl36 (1009 D)
10 Nov 13 UTC
A Capitalist Plan for a Capitalist Country: Sbyvonomics
I for one am sick and tired of “moderate” and “compassionate conservative” politicians. None of these individuals are willing to make the tough choices necessary for getting America out of the hole. However, I’d like to make a few suggestions in order to stir the pot a bit. Here are five steps the federal government can take to fix the economic situation in the United States right now:
101 replies
Open
Retillion (2304 D (B))
13 Nov 13 UTC
High quality game with the World War IV (Version 6.2) Variant.
After a three-month break from vdiplomacy, I would like to play Diplomacy again here on this great site. I have just created a new WWIV (V6.2) game.
12 replies
Open
KaiserQuebec (951 D)
12 Nov 13 UTC
how about a low stakes series of games?
I have seen the uber big pots come and go for a while but haven't really seen a quality low stakes game series. Maybe I am not looking hard enough?

Any thoughts?
1 reply
Open
Hypoguy (1613 D)
12 Nov 13 UTC
New game: Conquer the North Sea
Want to try a small quicky for 4?
NorthSeaWars for 4
gameID=16744
http://www.vdiplomacy.com/board.php?gameID=16744
0 replies
Open
Anon (?? D)
11 Nov 13 UTC
Try out the brand new earth map.
There's a brand new gigantic earth map for 36 players.
Wanna try it out?
http://www.vdiplomacy.com/board.php?gameID=16681
0 replies
Open
Anon (?? D)
11 Nov 13 UTC
Big Ole Game
0 replies
Open
Anon (?? D)
06 Nov 13 UTC
first world war four version 6.2 game!!
http://vdiplomacy.com/board.php?gameID=16662
10 replies
Open
Argotitan (1182 D)
08 Nov 13 UTC
Zeus 5 - Does UK Automatically Beat USA?
Say I'm playing as UK and decide to fight USA.
14 replies
Open
Anon (?? D)
09 Nov 13 UTC
need new england
http://www.vdiplomacy.com/board.php?gameID=16561#gamePanel
0 replies
Open
Anon (?? D)
28 Oct 13 UTC
Enlightenment & Succession
Anonymous Enlightenment Era variant openings
gameID=16436
2 replies
Open
shiazure (917 D X)
08 Nov 13 UTC
BUG! SC: 7 Units: 6 No orders for Build phase.
What the subject says. What's up with this?
6 replies
Open
Captainmeme (1400 D Mod (B))
04 Nov 13 UTC
(+10)
Thanks vDippers...
...For being such an easy community to Moderate. Webdip is awful :(
40 replies
Open
The Ambassador (2241 D (B))
05 Nov 13 UTC
Bounce question
I really should know this, but thought I'd double check.

Let's say I have an SC that I want to build in. I move a unit out.I then send 2 units to both "attack" that SC. Now let's say one of my opponents attack the SC too, but support it. Now a straight 2 vs 2 results in a bounce, but what about a 2 vs 1 vs 1?
6 replies
Open
Mercy (2131 D)
05 Nov 13 UTC
Question about breaking support
I have a question. Does anyone know what will happen in the following situation:
9 replies
Open
rifo roberto (993 D)
03 Nov 13 UTC
Gunboat (phase 5 minutes)
http://vdiplomacy.net/board.php?gameID=16592
1 reply
Open
Captainmeme (1400 D Mod (B))
29 Oct 13 UTC
Imperium Diplomacy Variant Broken
Hi all,
7 replies
Open
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