Finished: 05 AM Mon 20 Nov 17 UTC
Pot:
70 -
Autumn, 1908,
Finished
Classic, No messaging, Anon, PPSC, Hidden draw votes, EoG: "Autumn, 1908", ChooseYourCountry
1 excused NMR / no regaining / extend the first 2 turn(s)
Player |
Rating |
Status |
Re Ø |
Rr Ø |
Ch |
Seichuto |
943 -> 963 |
Won (10 SC) |
37% |
100% |
20 |
Gwaihir |
1033 -> 1037 |
Survived (6 SC) |
42% |
67% |
4 |
sianfa |
1261 -> 1263 |
Survived (6 SC) |
57% |
67% |
2 |
d-ice |
1596 -> 1596 |
Survived (6 SC) |
76% |
67% |
-0 |
vixol |
1052 -> 1050 |
Survived (4 SC) |
43% |
33% |
-2 |
Snake IV |
1188 -> 1178 |
Survived (2 SC) |
52% |
17% |
-10 |
Vidarrr |
1035 -> 1022 |
Survived |
42% |
0% |
-13 |
Seichuto (Won / 10SCs / 943->963) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Gwaihir (Survived / 6 SC ) |
45% |
100% |
55% |
12% |
30.78 |
2 |
sianfa (Survived / 6 SC ) |
32% |
100% |
68% |
12% |
30.78 |
2.45 |
d-ice (Survived / 6 SC ) |
18% |
100% |
82% |
12% |
30.78 |
2.96 |
vixol (Survived / 4 SC ) |
44% |
100% |
56% |
18% |
30.78 |
3.05 |
Snake IV (Survived / 2 SC ) |
36% |
100% |
64% |
24% |
30.78 |
4.62 |
Vidarrr (Survived) |
45% |
100% |
55% |
29% |
30.78 |
5 |
|
20 |
Gwaihir (Survived / 6SCs / 1033->1037) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Seichuto (Won / 10 SC ) |
55% |
0% |
-55% |
12% |
30.78 |
-2 |
sianfa (Survived / 6 SC ) |
37% |
50% |
13% |
0% |
30.78 |
0 |
d-ice (Survived / 6 SC ) |
21% |
50% |
29% |
0% |
30.78 |
0 |
vixol (Survived / 4 SC ) |
49% |
100% |
51% |
6% |
30.78 |
0.93 |
Snake IV (Survived / 2 SC ) |
41% |
100% |
59% |
12% |
30.78 |
2.13 |
Vidarrr (Survived) |
50% |
100% |
50% |
18% |
30.78 |
2.72 |
|
4 |
sianfa (Survived / 6SCs / 1261->1263) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Seichuto (Won / 10 SC ) |
68% |
0% |
-68% |
12% |
30.78 |
-2.45 |
Gwaihir (Survived / 6 SC ) |
63% |
50% |
-13% |
0% |
30.78 |
0 |
d-ice (Survived / 6 SC ) |
32% |
50% |
18% |
0% |
30.78 |
0 |
vixol (Survived / 4 SC ) |
62% |
100% |
38% |
6% |
30.78 |
0.69 |
Snake IV (Survived / 2 SC ) |
54% |
100% |
46% |
12% |
30.78 |
1.66 |
Vidarrr (Survived) |
63% |
100% |
37% |
18% |
30.78 |
2.02 |
|
2 |
d-ice (Survived / 6SCs / 1596->1596) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Seichuto (Won / 10 SC ) |
82% |
0% |
-82% |
12% |
30.78 |
-2.96 |
Gwaihir (Survived / 6 SC ) |
79% |
50% |
-29% |
0% |
30.78 |
0 |
sianfa (Survived / 6 SC ) |
68% |
50% |
-18% |
0% |
30.78 |
0 |
vixol (Survived / 4 SC ) |
78% |
100% |
22% |
6% |
30.78 |
0.4 |
Snake IV (Survived / 2 SC ) |
72% |
100% |
28% |
12% |
30.78 |
1.02 |
Vidarrr (Survived) |
78% |
100% |
22% |
18% |
30.78 |
1.17 |
|
0 |
vixol (Survived / 4SCs / 1052->1050) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Seichuto (Won / 10 SC ) |
56% |
0% |
-56% |
18% |
30.78 |
-3.05 |
Gwaihir (Survived / 6 SC ) |
51% |
0% |
-51% |
6% |
30.78 |
-0.93 |
sianfa (Survived / 6 SC ) |
38% |
0% |
-38% |
6% |
30.78 |
-0.69 |
d-ice (Survived / 6 SC ) |
22% |
0% |
-22% |
6% |
30.78 |
-0.4 |
Snake IV (Survived / 2 SC ) |
42% |
100% |
58% |
6% |
30.78 |
1.05 |
Vidarrr (Survived) |
51% |
100% |
49% |
12% |
30.78 |
1.78 |
|
-2 |
Snake IV (Survived / 2SCs / 1188->1178) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Seichuto (Won / 10 SC ) |
64% |
0% |
-64% |
24% |
30.78 |
-4.62 |
Gwaihir (Survived / 6 SC ) |
59% |
0% |
-59% |
12% |
30.78 |
-2.13 |
sianfa (Survived / 6 SC ) |
46% |
0% |
-46% |
12% |
30.78 |
-1.66 |
d-ice (Survived / 6 SC ) |
28% |
0% |
-28% |
12% |
30.78 |
-1.02 |
vixol (Survived / 4 SC ) |
58% |
0% |
-58% |
6% |
30.78 |
-1.05 |
Vidarrr (Survived) |
59% |
100% |
41% |
6% |
30.78 |
0.75 |
|
-10 |
Vidarrr (Survived / 0SCs / 1035->1022) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Seichuto (Won / 10 SC ) |
55% |
0% |
-55% |
29% |
30.78 |
-5 |
Gwaihir (Survived / 6 SC ) |
50% |
0% |
-50% |
18% |
30.78 |
-2.72 |
sianfa (Survived / 6 SC ) |
37% |
0% |
-37% |
18% |
30.78 |
-2.02 |
d-ice (Survived / 6 SC ) |
22% |
0% |
-22% |
18% |
30.78 |
-1.17 |
vixol (Survived / 4 SC ) |
49% |
0% |
-49% |
12% |
30.78 |
-1.78 |
Snake IV (Survived / 2 SC ) |
41% |
0% |
-41% |
6% |
30.78 |
-0.75 |
|
-13 |
Legend:
- Re: Expected result (0%: Weaker performance, 100%: Stronger performance)
- Rr: Real result
- mV: Match value (weight reflecting the relative SC difference in won PPSC games; reflects different winning expectations in case of take-overs)
- gV: Game value (0-100; higher for larger variants; includes modifier that may be applied by moderators; for alternate winning conditions: reduced if original SC count of variant not reached by winner)
- Ch: Change of rating: (Rr - Re) * mV * gV (loss prevention, i.e. no negative changes, in case of take-over or if applied by moderators)