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A place to discuss topics/games with other webDiplomacy players.
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Jamie_T (895 D)
Mon 07 PM UTC
Notices
The notices on my front page are all jumbled up in a random order. PMs from weeks ago are at the top, and some of my game messages from the past day or two are lower down. Is anyone else noticing this?
9 replies
Open
Enriador (1374 D)
Sun 02 AM UTC
(+1)
It's time to talk about Scoring
Hello all!

Let's talk about scoring? More specifically, about whether the dreaded Points Per Supply Center (PPSC) scoring should remain an option?
67 replies
Open
JECE (1192 D)
Sat 02 PM UTC
Is there a new mobile website?
It looks great, but could I turn it off? I use a BlackBerry Passport, which has a nice big screen and doesn't need it.
77 replies
Open
Enriador (1374 D)
09 Oct 17 UTC
Napoleonic Variant, and the lack of neutral centers
I had the honor to play 'Napoleonic' back in the lab (an awful game as Spain by the way). I had a question back then which I ask here and now:

Why there are no neutral supply centers?
23 replies
Open
The Ambassador (1634 D (B) (B))
20 Mar 17 UTC
Fixing the Pirates variant
With the new Lab up and running, as discussed in the DiplomacyGames podcast I'm keen to iron out the bugs in Pirates that people hate...
51 replies
Open
GOD (1786 D Mod (B))
23 Sep 17 UTC
Balkans 1860 variant
Is it just me, or is Italy way too overpowered?
71 replies
Open
Sengoku Nagashino Feedback Thread
Hi Sengoku Nagashino players - please deposit your thoughts here for designer digestion as the first round of games resolves.

Please do not directly comment on the situation/players etc. of any active games. Please limit your comments to the variant design itself, as it appears at gamestart. Once a game has completed, it is fair game for analysis, but not before please.
0 replies
Open
jason4747 (919 D)
Mon 12 AM UTC
"Biggest Game of All Time Completed"- worth a look
http://webdiplomacy.net/board.php?gameID=205586
By the nice people at WebDip.
Pot: 31,500  - Spring, 1918, Finished - Germany dominates at 17
10 replies
Open
BenjaminHester (1015 D)
11 Aug 17 UTC
(+5)
obsolete Sengoku variant
Hi all, designer of Sengoku here. I would love to get the latest version of Sengoku in use on this system, as it is much more balanced. Found here: http://dipwiki.com/index.php?title=Sengoku
Even if the DP system, can't be used, the version at http://nairenvorbeck.angelfire.com/ is still better than the one in use currently. Poor Mori needs a fair chance :-) Anyone willing/able to help me get these implemented?
86 replies
Open
Devonian (1872 D)
29 Jun 15 UTC
(+12)
1v1 Tournament Rules, Rankings, and Challenges
Official Rules for 1v1 Ladder Tournament
1402 replies
Open
butterhead (975 D)
21 May 12 UTC
(+10)
Advertise your NON-live games here!
In an effort to compromise the pro-ads versus anti-ads for games: Post here for your non-live games to cut down on the number of ads but still advertise games. Post game link, WTA or PPSC, and the bet. Note: this doesn't count for special rules games.
2158 replies
Open
The Real Wheat (0 D)
Thu 16 Nov UTC
New Maps
I'm super new to the site and I was curious how new maps were made and/or submitted. I noticed a lot of the maps look a bit old and it got me thinking about what it would take to create a higher resolution version of a game map. Are there certain file formats a map must be in or is this all a responsibility for site admins only? Thanks!
11 replies
Open
Major Problems (1138 D)
Fri 17 Nov UTC
Imperium Diplomacy
Under the variants, I noticed one called Imperium Diplomacy, but was not able to create a game using this variant. Is it a discontinued variant, or under a different name? It looks like an interesting one, especially the beginning turns.
5 replies
Open
nopunin10did (1011 D)
30 May 17 UTC
(+1)
1900 for vDip: Progress Report (ongoing)
As mentioned in another thread, I've been working on the code and assets necessary to port Baron M. Powell's variant 1900 to vDip and/or webDip.

In order to keep myself accountable in some fashion to actually complete this task, and not just talk about it, I've created a small project plan where I can mark my progress.
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Enriador (1374 D)
Thu 09 Nov UTC
Baron Powell is a rather nice guy; I am sure he will at least consider the matter (of modifying his original variant in order to better work here) if you email him.
nopunin10did (1011 D)
Thu 09 Nov UTC
I'm quite familiar with him; the art being used for this vDip adaptation was done with his input and approval. I also co-designed with him the latest version of Ambition & Empire and GM'd the first session of that edition of the variant.

I have no intention of changing 1900, though; the rules are locked now. I hope to implement a faithful recreation of it here.
JECE (1192 D)
Thu 09 Nov UTC
So I didn't notice/remember, but those rules and maps capture version 2.6.1 of 1900. Version 2.6.2 is captured in the PDF at the bottom of the Variant Bank page:
https://web.archive.org/web/20090424045702/http://devel.diplom.org/Online/variants/1900-GG.pdf

nopunin10did: Were you able to add the Russian Steamroller Rule that was added in 2.6.2 yet? It sounds like it may be easier to code than the Suez Canal Rules.

nopunin10did: Speaking of the art, are you just going to ignore the Ottoman suzerainty/sovereignty over Bosnia, Bulgaria and Libya (also Egypt, though that doesn't seem to appear on the original map)? At least in the 2.6.1 map (the 2.6.2 map I found is black and white), those territories have an Ottoman yellow outline around them:
http://www.variantbank.org/results/rules/1/1900-large.gif
JECE (1192 D)
Thu 09 Nov UTC
The borders between Kiel/Berlin/Silesia/Prussia were also changed, but I don't think that that affects gameplay. Not sure if anything else was changed.

The last paragraph on page 58 seems to suggest that the Suez Canal Rules were changed as well, but from what I can tell, this change actually is reflected in the rules as they appear on The Variant Bank page.
CCR (1759 D)
Thu 09 Nov UTC
JECE, don't you remember? :p
> Project Tracking URL:
> https://tinyurl.com/1900-vdip-dev
>
> Base resolution sample map (no units):
> http://imgur.com/PcGEjzf
JECE (1192 D)
Fri 10 Nov UTC
Russia can build in Siberia? Is there yet another version of the rules?
nopunin10did (1011 D)
Fri 10 Nov UTC
@JECE

You're getting the versions a bit confused. The earlier drafts of 1900 went through a couple iterations of trying to get Russia right. The Steamroller rule was used for several playthroughs, but it turned out to make Russia far too powerful.

These two links are up-to-date, and they reflect the rules of the game as it has been implemented on other sites. They've also been the static, unchanging rules since 2006. Baron has decided not to change the variant further (outside of purely aesthetic updates).

http://www.diplomatic-pouch.org/Online/variants/1900.html
http://www.diplomatic-pouch.org/Online/variants/1900-061119.pdf

The Russian Steamroller Rule was changed into the Russian Emergency Measures Rule (EMR) more than 10 years ago. Russia is able to build in Siberia when the EMR is active.

The Suez Canal Rules are present in all versions and aren't related to the Russia changes.

I did work with Baron this year to update the visual internal borders in France & Germany, but none of the adjacency was changed. This was an aesthetic update only.
JECE (1192 D)
Fri 10 Nov UTC
nopunin10did: Great! Thanks for getting me up to speed. I'm pretty sure that I discovered all this years ago and simply forgot. The REM Rule sounds very familiar.

To be honest, the numbering is confusing, though. The numbering seems to refer to just the map changes. As I noted, there were at least two versions of 2.6.1, one with SCR applying to Hejaz and an older one where SCR do not apply to Hejaz. Likewise, there have been at least two versions of 2.6.2, one with the Steamroller and one with the REM Rule.

With regards to the art/aesthetics, what did you decide to do with the Ottoman suzerainty/sovereignty over Bosnia, Bulgaria and Libya (also Egypt, though it doesn't seem to appear on the map). Those territories do in fact have an Ottoman yellow outline around them in Baron's latest map on page 1 of the PDF you provided. I imagine that it would be difficult to capture those outlines with the webDip engine, but I was just curious. You could probably place an international border between Trieste and Bosnia, though, I guess.
Enriador (1374 D)
Sat 11 Nov UTC
There's Cyprus to consider as well. The island was under nominal Ottoman power according to the Cyprus Convention.

If a more subtle way of making those borders isn't available, better to leave those regions as neutrals (and Cyprus under British dark blue and Bosnia under Austrian red).
JECE (1192 D)
Sat 11 Nov UTC
I think Cyprus is considered part of Egypt for gameplay purposes.
nopunin10did (1011 D)
Mon 13 Nov UTC
@JECE

So, for the official map (for Play By Email and similar games), Baron requested that the affected areas receive a red outline:

https://i.imgur.com/O8Wbpcx.png

Here's the most recent low-resolution map for vDip, as generated by the platform:

https://i.imgur.com/iKLCYyz.png

The outlines were left out, as that's just really not practical in the vDip implementation. It's not something Baron worries over too much; he just likes to see it when it's possible.

@Enriador

Cyprus is part of Egypt, as JECE says. Like many of the smaller islands on the map, it has no impact on gameplay. Crete, for instance, is marked as part of Greece, but there is no adjacency between Greece and Eastern Med. Likewise for Sardinia, Corsica, etc.
Enriador (1374 D)
Mon 13 Nov UTC
@nopunin10did

I know Cyprus has no gameplay purpose - leaving Bosnia half-red, half-yellow also has no purpose since it's neutral. My concern is purely cosmetics.

I believe that if Bosnia will receive that (meaningless) special treatment, Cyprus could as well. It's just a humble suggestion, to better represent Cyprus' dual overlordship!
nopunin10did (1011 D)
Mon 13 Nov UTC
Got it. The reason Bosnia got the special treatment was that it's a playable region, while Cyprus isn't.

If I end up fiddling with the original map any more, I'll ask about Cyprus.
JECE (1192 D)
Mon 13 Nov UTC
I don't think that it would make sense to give Cyprus special cosmetic treatment if Egypt isn't given special treatment too. They were in a similar boat (de jure Ottoman, de facto British), and Cyprus can be considered part of Egypt for gameplay/adjacency purposes. Certainly ask Baron about Cyprus/Egypt, though. I'd be curious to know why the other territories got an Ottoman outline but these didn't.

I do not think that Crete or Sardinia should be colored at all. Kestas was right to leave islands with adjacencies that don't match their 'parent' province a neutral color. To do otherwise could be confusing. If that is unacceptable to Baron then the sea borders should be redrawn, much like the English Channel was expanded to touch Wales proper.

It's interesting that the map doesn't display international borders at all, with no bold line borders like you see on the original Diplomacy and original 1900 maps. Was that a conscious decision?

I agree that Ottoman outlines are not practical in a vDip implementation. But what if they were coded in as skins for additional 'neutral' players (one for Libya-Bulgaria and another for Bosnia)? As soon as a player moved into Bosnia/Cyrenaica, the color would change as any non-SC land space changes color. For Bulgaria/Tripolitania, the color would change as soon as a player occupies the SC at the end of a year, just like any SC would. If Baron decided to give Egypt an Ottoman outline (he hasn't so far), that would be more complicated, but maybe it could be considered a second British skin, if that's possible.
nopunin10did (1011 D)
Tue 14 Nov UTC
@JECE

>> It's interesting that the map doesn't display international borders at all, with no bold line borders like you see on the original Diplomacy and original 1900 maps. Was that a conscious decision? <<

Yes. It's mostly my personal preference, but there's a game-design reason behind it too.

While those hard borders are great for a map prior to Turn #1, I think they distract from the new evolving borders that develop as players move from place to place. If there was a trivial way to dynamically relocate those borders cleanly as players conquer one another, that'd be interesting, but that's not a priority for me. So instead, the colors create the new borders of the Russian, Austrian, British, etc. empires. It's up to the players to create those borders.

Those are interesting suggestions regarding the extended Ottoman borders, but I'd prefer to leave the map as-is for now, both for technical ease and to avoid inadvertent confusion.
JECE (1192 D)
Tue 14 Nov UTC
nopunin10did: Regarding international borders, I think they actually do serve a gameplay purpose: delineating home supply centers. While you and I may be geography buffs, other players may forget what their and their opponents' home supply centers are, limiting their strategic potential. 1900 isn't a 'build anywhere' variant.
nopunin10did (1011 D)
Tue 14 Nov UTC
A fair point, but I still prefer maps without them.
Enriador (1374 D)
Wed 15 Nov UTC
The presence of Algeria and Egypt kinda cuts that purpose (of highlighting home supply centers).
JECE (1192 D)
Wed 15 Nov UTC
Enriador: Algeria and Egypt aren't home supply centers. Hence why they aren't named Algiers and Cairo. No one can build in them. So yes, international borders would still circle the home supply centers in a clear manner.
JECE (1192 D)
Thu 16 Nov UTC
Sure enough I did remember the REM even relatively recently:
threadID=62959

So let's try this again. For anyone unfamiliar with the variant, take a look at the rules here:
https://web.archive.org/web/20160903111637/http://www.diplom.org/Online/variants1.html#numbers
Enriador (1374 D)
Thu 16 Nov UTC
@JECE

But that's exactly what I said. If the purpose of "national borders" is highlighting home supply centers, it's useless for 1900 because Algeria and Egypt aren't home centers but would be included inside national borders.
Enriador (1374 D)
Thu 16 Nov UTC
So, what's the purpose of including those borders? To make home centers stand out, like you suggested? If so, it's a very weak point since Algeria and Egypt would be "delineated" alongside Marseilles or Liverpool, which is misleading.
JECE (1192 D)
Thu 16 Nov UTC
Enriador: I thought that that's what you might have meant, but I still don't see your point. International borders are just a thick black line. They also delineate the borders between neutrals (e. g., between NAf and Tun in standard Diplomacy). If you find using international borders between SC's that aren't home supply centers to be potentially confusing, then that's a problem regular Diplomacy has too.
Enriador (1374 D)
Fri 17 Nov UTC
@JECE

The official Diplomacy board does not delineate "bordes between neutrals". Indeed, most boards I know - including the one used at the World Diplomacy Con - does not have such a border.

As a rule, I dislike national borders of any kind, in both 1900 and Classic. I think national colors are enough.
Enriador (1374 D)
Fri 17 Nov UTC
P.S.: Board of the WDC - https://i0.wp.com/flockofnerds.com/wp-content/uploads/2014/10/URozVSW.gif


55 replies
DemonOverlord (910 D)
07 Oct 17 UTC
Vdip colour scheme
Hi, I think vdip would be more successful with a different colour scheme. Also less painful to look at.
31 replies
Open
The Ambassador (1634 D (B) (B))
27 Oct 17 UTC
1066 Tournament
As discussed in episode 23 of the Diplomacy Games podcast I'm thinking of putting together a 1066 tournament. Interested takers?
60 replies
Open
rebecca02 (1000 D X)
Wed 15 Nov UTC
locks of hair
Beautiful.
1 reply
Open
gman314 (1016 D)
12 Mar 11 UTC
(+16)
Winning
Oli won.
On Imperial Civilization's off-topic thread (link inside), there was a brief stint of Second to Last Person to Post Wins. Now that the thread is closed, Oli won.
6261 replies
Open
BobRoss (1761 D)
31 Aug 17 UTC
(+2)
Variant Tournaments Results & Ranking
As the Variant Tournament thread was getting clogged i thought it'd be a good idea to separate the organisational and ranking part.
26 replies
Open
JECE (1192 D)
Fri 10 Nov UTC
Custom phase bug
This might be better in the Mods section, but I thouht I'd post here first to see if other users have any input.

I'm trying to create a new game with a custom phase length. When I select "Custom" from the drop-down menu, nothing happens. However, when I select "2 days, 2 hours", I've given the option to input a phase length. Hopefully this is an easy fix.
3 replies
Open
KingCyrus (1669 D)
01 Nov 17 UTC
WWII Update Errors
Hello, I am currently in a game of WWII and I was just informed that it has been updated, "fixing" problems with dual coasts. This supposedly means that Palestine now has two coasts. However, I have a fleet in the Red Sea and it can no longer move to Palestine! Please fix?
1 reply
Open
RUFFHAUS 8 (2501 D)
20 Oct 17 UTC
(+1)
Replacement Player(s) Needed
I need replacement players game sitters for several games:
13 replies
Open
The Ambassador (1634 D (B) (B))
02 Sep 16 UTC
(+6)
New podcast for online Dip games
Hi everyone

Kaner and I have started a podcast about playing Diplomacy online....
133 replies
Open
peterlund (1080 D)
30 Sep 17 UTC
I have reported 2 Issues for vdiplomacy to kestasjk/webDiplomacy
Bug 1: "Turn limited vDip games should end after possible retreats" (Issue 261)

Bug/Questions 2; "How does vDip decide who the winner is?" (Issue 262)
17 replies
Open
BenjaminHester (1015 D)
25 Oct 17 UTC
(+1)
not quite ready, but... SE Asia 800
going to refine Balkans 1860 and Sengoku: Nagashino as needed before trying to implement this one. Thought I would just give y'all a peek behind the curtain. Thoughts welcome! (it has a few known imbalances to address, but it's close.)

https://drive.google.com/open?id=0B2CiokzfWGBhTlU0QTZZNzNrUEU
6 replies
Open
Jamie_T (895 D)
04 Oct 17 UTC
(+4)
MAFIA 1 - GAME THREAD
This is the game thread for vDip Mafia, Episode 1

Please DO NOT post in this thread if you are not playing in the Mafia game.
1560 replies
Open
Flame (0 D)
23 Oct 17 UTC
Austrian question once again!
Please help with testing a map "War of Austrian Succession"
http://lab.diplomail.ru/board.php?gameID=51

Fast gunboat.
1 reply
Open
Flame (0 D)
05 Oct 17 UTC
(+1)
Classic 1898 Variant adaptation
I do the adaptation for 1898 variant. Who knows the author of the variant to mention him in the description. Or it's Hasbro itself?

http://lab.diplomail.ru/board.php?gameID=43
7 replies
Open
Tactics
In year one when you just meeting everyone, maybe there anonymous but for sure you don't know any of them. How do you know who to trust?
They can be lying through their teeth and text doesn't show tone of voice or eye contact so you have no idea. If you believe them they may stab you. If you don't you venture into a DMZ and piss them off. Ask around to others and you get rumors or nothing. This game seems so much better suited to face to face.
15 replies
Open
Known World Tournament
Awhile back, kaner proposed a Known World gunboat tournament in which 15 participants would play 15 games, one with each nation. I searched back for the thread, then just decided to start a new one. I want to see if there would be sufficient interest in this to try to get it off the ground.
418 replies
Open
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