25 Nov 14 UTC | Spring, 1901: Info: This is a choose your country game. |
26 Nov 14 UTC | Spring, 1901: GameMaster: NMR from Russia. Send the country in CD. |
26 Nov 14 UTC | Spring, 1901: GameMaster: Missing orders for Spring, 1901 (Diplomacy) from a country with 2 or more SCs. Extending phase.The game will continue after this phase even if you do not find a replacement. |
06 Dec 14 UTC | Autumn, 1902: GameMaster: Russia voted for a Pause. If everyone votes Pause the game stop and wait till everybody votes Unpause. Please consider backing this. |
16 Dec 14 UTC | Spring, 1903: Dr. Recommended (Gamedirector): I'm adding a day to this just to make sure everyone sees it is unpaused. |
19 Dec 14 UTC | Autumn, 1903: GameMaster: Germany voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Autumn, 1904" the votes will be cleared. |
22 Dec 14 UTC | Spring, 1904: GameMaster: Per 2/3 majority vote the gamephase got extended by 4 days. (Voters: France / Russia / Germany) |
27 Dec 14 UTC | Spring, 1904: GameMaster: Germany voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
28 Dec 14 UTC | Autumn, 1904: GameMaster: Germany voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Autumn, 1905" the votes will be cleared. |
31 Dec 14 UTC | Autumn, 1905: GameMaster: Extend-request didn't reach 2/3 majority. All extend-votes cleared. |
31 Dec 14 UTC | Autumn, 1905: GameMaster: Germany voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Autumn, 1906" the votes will be cleared. |