05 Apr 16 UTC | Spring, 1901: GameMaster: Please remember that negotiations before the game begins are not allowed. |
05 Apr 16 UTC | Spring, 1901: Info: This is a choose your country game. |
06 Apr 16 UTC | Spring, 1908: Go |
06 Apr 16 UTC | Autumn, 1908: Go. |
06 Apr 16 UTC | Autumn, 1908: Want to make a new game like this, but I'm Russia and you're whatever you want? And password is the same as this game? |
06 Apr 16 UTC | Spring, 1909: No. I have a better idea. Let's think of the two countries that have starting spots that don't give either one a starting advantage. Those will be the two we play as. Or wait. . . NO. Let's think of the THREE countries that do that, so we can play with Mr magic! France vs. Germany vs. Austria? |
06 Apr 16 UTC | Spring, 1909: I was thinking Russia-Germany-Italy? If so, I'd be Russia. |
06 Apr 16 UTC | Spring, 1909: Go. |
06 Apr 16 UTC | Spring, 1909: No. It is too much of an advantage for us, but maybe Magkc could be it. Maybe France vs. Italy or Austria vs. Russia. |
07 Apr 16 UTC | Autumn, 1910: GameMaster: Germany voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
07 Apr 16 UTC | Autumn, 1910: Let's just draw. This is getting boring. |
07 Apr 16 UTC | Autumn, 1910: Oh, look at the game I beat HylainLegend in. It was the France v Austria variant, and I was France. I won 24-7 after capturing EIGHT supply centers on the last turn alone. |
07 Apr 16 UTC | Autumn, 1910: Not yet. |
07 Apr 16 UTC | Autumn, 1910: We're not drawing. |
07 Apr 16 UTC | Autumn, 1910: Go. |
07 Apr 16 UTC | Autumn, 1910: OK |