23 Oct 19 UTC |
Spring, 1901: I now understand the name of the game. |
23 Oct 19 UTC |
Spring, 1901: Really? I don't... |
23 Oct 19 UTC |
Spring, 1901: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
23 Oct 19 UTC |
Spring, 1901: oops |
23 Oct 19 UTC |
Spring, 1901: joining this game was a strategic error |
23 Oct 19 UTC |
Spring, 1901: This will not end well |
23 Oct 19 UTC |
Spring, 1901: Lol |
23 Oct 19 UTC |
Spring, 1901: Yeah, I didn't notice the 6 hour deadline either... Pretty crazy |
24 Oct 19 UTC |
Spring, 1901: This is going to hurt my sleep schedule. Or diplomacy. Probably both. |
24 Oct 19 UTC |
Spring, 1901: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
24 Oct 19 UTC |
Spring, 1901: 8am? |
24 Oct 19 UTC |
Spring, 1901: the phase after this will finish at 8am AEST |
24 Oct 19 UTC |
Spring, 1901: that's nuts |
24 Oct 19 UTC |
Spring, 1901: expect another delay |
24 Oct 19 UTC |
Spring, 1901: Who created this game? As in, who thought it was a good idea to have 6 hour phases? |
24 Oct 19 UTC |
Spring, 1901: And how is it that all of us were dumb enough to not notice that... |
24 Oct 19 UTC |
Spring, 1901: GameMaster: United States voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
24 Oct 19 UTC |
Spring, 1901: GameMaster: United States voted for a Cancel. If everyone votes Cancel all points will be refunded and the game will be deleted from the database. |
24 Oct 19 UTC |
Spring, 1901: I made a mistake joining this. |
24 Oct 19 UTC |
Spring, 1901: And I'll be happy to get out in any way |