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One action card is dealt to players at the start. They may use it at the beginning of any turn, and they will pm the Game Master who will coordinate the gameplay to conform to the rules set out on the cards.
I've started my first game of webDiplomacy, and in the chat window, all the text is in black, where usually the text is coloured in relation to the country. Is there a settings tweak that I need to make?
I'm trying to start a game with a 20 point buy in, and I'm sure I'm entering it properly, but when I go to the game page, it says the buy in is 1. I've nuked and recreated 3 times now and it's the same every time. I guess I don't really mind playing for one point, but I think I might have trouble attracting an opponent for one point...
I've never heard or seen an African variant. But there seems to be one for every other land area (Americas north, central, south, Asia, Australia, and of course the original Europe). Is this because the geography isn't so interesting (having a simple coastline, tho you could have impassable areas like the Sahara Desert), or just no one cares? :\
..and on another note, I have a faint memory from many years ago, about some game that had a map of the Pacific Ocean with just the rings of countries at the edges (West coast of US up to Alaska, Russia, Japan, east coast of China, Australia and other Pacific islands) tho maybe this was not a Diplomacy map.. tho I think it'd be rather cool, like a Pacific War theme, and focused on naval warfare and island hopping!
You could do a Scramble for Africa type thing, I guess. I guess it's a combination of boring geography and the fact that you'd either have to learn a lot about native African cultures and kingdoms, or your map would be Europeans coming in and colonizing everything with little native resistance.
A african map can be found here: http://www.variantbank.org/results/rules/a/african.htm Now it just needs someone to make a playable version from that map here..
I was thinking about this a few days ago actually, you could probably get at least two types of maps out of Africa, you could have a modern africa or an africa in say 1900 after europe had already colonized it, unfortunately I dont understand programming either...
You don't need that much programming knowledge. If you can generate the maps for the webdip-code like kaner did here http://forum.webdiplomacy.net/viewtopic.php?f=25&t=658 I can take care of the programming part. You just need to add territory-information with an online-edit tool later.
If you can use a paint program (like gimp), you can make map-variants... But don't expect a finished variant soon. Usually it takes 1-2 month of work... Depending how many time you can devote...
I'll have to check it out I tried to make a map before on Paint, and it looked a bit weird, I don't know how to use the newest version of Paint as well as I do the old version
Try PAINT.NET (google it). It's like paint but has more useful tools for making the variant, particularly layering for putting province names in later. I was making one although I postponed until my gcse's are finished in about a month.
@Butterhead, its the windows 7 version on my laptop I dont understand lol Im still trying to figure out what era and region I should try and design one for, I have about 4 or 5 ideas at the moment such as Africa, War of 1812, World War 2, although I don't know if anyone else is working on anything from those eras
I recall on the Google Wave that someone had a very advanced African map but then dropped off the scene. I have a feeling also that Tadar had ideas around a WW2 Pacific theatre of war style variant.
id like to see a WW 2 global and with the 1914 map, thats the same problem youd have with a colonial Africa Britain would be extremely powerful and youd either make a map like FUBAR or have to come up with a map with a lot of sphere of influence neutrals
Mine is kinda like Fubar. Britain and France have a lot of SC's but they don't have many units to protect them. Will also need to make a special rule to make it even less balanced in their favour.
@butter: Make your Antarctica map a kind of scramble for Africa map! In the future, discoveries are made of a great wealth of resources in Antarctica and the great powers rush to secure them! NATO and the UN have fallen apart due to conflict over the Middle-East and the Arctic. Norway is the first to break the Antarctic treaty an builds a base around the Amundsen-Scott South Pole Research station. In response, Great-Britain prepares an invasion from the Falkland Islands. Not to be outdone, the USA prepares its own force. Hoping to get in on the chaos to the south, New Zealand and South Africa prepare to invade as well. Frustrated with this neo-imperialism, an international band of scientists prepares to fight to keep Antarctica as an international research zone.
I think that that kind of thing would fill the board quickly. However, I'd need to see the map to know where you've set up the powers to be and how much outside of the continent you've added.
@gma314 and butter well if the starting powers start at like 1-2 SCs then build up from that, the game and the neutral board would last a bit longer than 3-5 SC powers
@Shep What exactly are you confused about? It would be nice to have other designers set up their own workshops on the dev and then have better programmers be able to pick and designers to debate and make changes based on comments.
Yes, basically, it's a compact map. Entire world maps tend to be quite large and have certain unbalances and problems. Let's say a 1914 world map, well you have a really concentrated area of Europe where most of the SCs are but, that area is the smallest and need small, small print for the regions. Then you go into Africa and you have such a large area with a small SC count if we are going to be somewhere realistic. That's why World War IV works, the designer can in a sense create a fantasy world to justify having so many powers and even out the map. In short what I'm saying is WaW is a Euro-centric map with add-ons to include the global stage. Now that you mention it I can glue a couple other parts of the worl if I felt like it.
We need a new Germany is a World IV game: http://vdiplomacy.com/board.php?gameID=648
In a decent position, but not great. Have a strong ally but a couple strong enemies too. However, a new person might be able to change the diplomatic situation since I believe the wars were as much personal at this point as tactical.
I started a game. when I click my home hub, I can see it with me waiting for other players, but when I search for it in new games and open games, it's nowhere to be found. What gives?
http://vdiplomacy.com/board.php?gameID=211heres a south america if anyone is interested http://vdiplomacy.com/board.php?gameID=2100 and heres a greek game
i found a bug in the World War IV variant! OLI HELP
http://vdiplomacy.com/board.php?gameID=1582 I play as Thailand in this one, and my troops in RIA can't move to PLM. Also my troops in SNG can't support my troops in RIA to PLM. This is the first time I spotted a bug. argh.
Chaos game up, anyone interested? I've come from far-off sites to play here, and I would be sad if nobody else played Chaos with me... http://www.vdiplomacy.com/board.php?gameID=1907
Souldn't Thrace have 2 coasts (east and west) in Greek Diplomacy? http://vdiplomacy.com/variants.php#GreekDip Illium is a canal, similar to constantinople, but Thrace, equaling Bulgaria in classic, should have 2 coasts, shouldn't it?
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