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LakersFan (1373 D)
17 May 12 UTC
Haven Map Upgrade
It was pointed out that the Haven map has undergone a few tweaks to get better game balance since being uploaded here. Is this something that can be updated here as well? Thanks!
7 replies
Open
The Ambassador (2140 D (B))
12 May 12 UTC
Song of Ice and Fire variant?
There was talk a year ago on the forum about this: http://www.vdiplomacy.com/forum.php?viewthread=8723#8723

Did anyone take it further?
gopher27 (1606 D Mod)
12 May 12 UTC
After playing a bit of Westeros Total War, I'm skeptical that a map can be made to work for Diplomacy. There are multiple powers that are kind of closed off or alternatively totally exposed. I'm not sure that the needed dynamics can be captured by Diplomacy rules.

WTW has ten powers:
Stark: have to go through Tully
Tully : touch 7 powers and have to become the battleground
Arryn: are defined by an impenetrable defensive position
Greyjoy: are basically the only naval power in the West
Lannister: need something to connect them to Joffrey
Joffrey: need something to connect them to Lannister
Renly: need something to connect them to Tyrell
Stannis: how does one capture a great general with few resources?
Tyrell: need something to connect them to Renly
Martell: can only go through Tyrell or Renly
Oli (977 D Mod (P))
12 May 12 UTC
And also don't forget the legal issues using a well known IP to get users on a webpage....
gopher27 (1606 D Mod)
12 May 12 UTC
Westeros Total War doesn't seem to have had legal issues. It is still up online after a couple of years.
RUFFHAUS 8 (2490 D)
12 May 12 UTC
It sounds to me like you're too wrapped up in whatever parameters that the Total War game has taken on, and/or fixitate on a hypothetical Diplomacy variant taking place in the period in time that the HBO series is currently viewing at. Neither one is productive to developing a Diplomacy variant for this world.

Who says that a game of Diplomacy has to follow the story line of the books. The comments about Joffrey and Renly are completely irrelevant. And your assement is flawed in many ways. Stark doens't have to go through Tully at all. The map could be designed to put a supply center in Deepwood Motte, and White Harbor is clearly a naval center in the stories. Lord Manderly has a decent sized fleet. Tully may (or may not) touch seven powers. This again depends on thow the map is designed. Aside fromt he fact that bordering multiple natiosn is NOT necessarily a bad thing, there are numerous factors that could be built in to make tully better protected such as Moat Calin, special movement rules for the Riverlands, and starting positions. Greyjoy is not the only naval power in the west. The Lannister's have ships, as do the Tulley bannermen on the coast, and House Redwyne has the most powerful fleet in the Seven kingdoms. Furtermore the river leading inland into The Reach is navigable by Sea going vessels. Wrong again. The Vale of Arryn is still exposed to the sea, and any benefots of defense would be offset by limitations to expansion. Once again the map design can terrain movement rules can easily offset this. Stannis isn't a power. House Baretheon is the power and the Stormlands are their territory. It's not just Dragonstone, which isn;t actuallytin the Stormlands to begin with. The Baratheons have as many bannermen as any other house. Martell could build fleets too. There's no issue there at all.

The real challenge in designing a Westeros variant would be how to bring in House Targaryan. But this could be done as well, by giving them Kings Landing, Dragonstone, and either another smallercenter on the map, or simply a fleet (or Dragon!) in Blackwater Bay, or even a supply center in Pentos.
GOD (1791 D Mod (B))
12 May 12 UTC
This could be made like in the US of A variant: the US (or here the disputed lands) are put a few sea fields away from westeros on the map and then they can advance...or you put the disputed lands on the map too, with the free cities as SCs and one player plays one of the cities (maybe Braavos or Norvos), while Dany starts in Volantis and her little bastard nephew starts in Lys which actually isnt totally corract but its better than extending the map even more east and it gives the boy a chance to land in southeast westeros like in the book...

Also, you can maybe simplay take the alliances as one country (the northern kingdom, the arryns, greyjoy, lennister, martell and stannis and renly), which would espessially solve the problem with the river lands...

:))
drwiggles (1582 D)
13 May 12 UTC
There is a board game which is released with expansions for almost every book. It has many similarities to Diplomacy. The one I played includes, Stark, Greyjoy, Baratheon, Lannister, Tyrell, and potentially Martell depending on how many players there are. Tully, Arryn, and Targaryns are not included, but neutral armies occupy each of the major cities of the Eyrie, Kings Landing, and Sunspear.

http://boardgamegeek.com/image/120724/a-game-of-thrones

I'd think that playability would be best with Stark, Greyjoy, Baratheon, Lannister, Tyrell, Martell, and Aryn, and possible neutral armies in Kings Landing and Riverrun. Otherwise I agree with most of what Ruffhaus said. Somehow the newest version manages to cram in the Targaryns and the Tullys.

http://boardgamegeek.com/image/187579/a-game-of-thrones
drwiggles (1582 D)
13 May 12 UTC
It turns out that that 9 player one is not an official version. Its fan made, but the one that is coming out this year will have adjust players so that they are playing with Stannis, Lannisters, Bolton, etc in their positions at the end of the fifth book. I don't think I'd like that.
LakersFan (1373 D)
14 May 12 UTC
Bumpity.
gman314 (1016 D)
18 May 12 UTC
(+1)
http://dipwiki.com/index.php?title=Game_of_Thrones
RUFFHAUS 8 (2490 D)
18 May 12 UTC
That looks pretty cool, Gman, thanks for sharing.
gman314 (1016 D)
18 May 12 UTC
I posted this with no knowledge of Song of Fire and Ice whatsoever. I think that the only issue for implementation would be King's Landing. I think we'd have to split it into two territories and make each adjacent to all the territories that King's Landing is adjacent to. (Even though that wouldn't be clear on the map - It would be specified in the rules or even a note on the board). The other issue with King's Landing would be that Baratheon and Lannister both start there but no one can build there. This probably wouldn't be too hard to implement since there are already variants (eg. Pirates, Hundred) where players start where no one can build
drwiggles (1582 D)
18 May 12 UTC
Looks like a pretty good map. I'd like to see Arryns included, and the Targaryns moved around. They could have an army and a fleet coming from the southern seas rather than Dragonstone, but I can also see the appeal for the current positions.
Nice!
Spartan22 (1883 D (B))
18 May 12 UTC
I have only just begun watching Game of Thrones and this looks like an extremely fun variant!
gman314 (1016 D)
18 May 12 UTC
So, I read a bit of stuff on Wikipedia and I think it would be cool to have "The Others" included somehow. I have no idea what the books are like, but I think a possible mechanism for "The Others" would be as follows (This is similar to the hurricanes from the Pirates variant):
Once someone takes Beyond The Wall, the Others launch an invasion every year for the remainder of the game. During the build phase, the Others build an army or fleet ("Flarmy" simply for ease of programming?") in a random empty territory adjacent to Beyond the Wall. In the following year, this unit moves each season and disbands after the fall when a new invasion force is built. However, so that the northerners aren't the only ones getting screwed by this, the new force can be built in any empty territory beside a territory once owned by The Others. So, they could propagate downwards over time.

I have no idea how this would work for balance, and I have no idea if Song of Ice and Fire fans would be offended by my portrayal of "The Others." It's just an idea.
Spartan22 (1883 D (B))
18 May 12 UTC
I don't know much as far as context goes, however from a gamers standpoint this would get extremely annoying and make the game more fun :]
gman314 (1016 D)
18 May 12 UTC
That was the idea. :D
I think the only problem would be that House Stark would get screwed by the Others while House Tyrell and House Martell would never see them. Maybe, to increase the speed of southern propagation, the Others could appear beside where they disbanded. This would make them more predictable and would make it so that you wouldn't perpetually have the Others appearing in the same location.
gman314 (1016 D)
18 May 12 UTC
However, they could oscillate for a while, or they could still stay in the North for quite a while but this way, if the Others did get South of The Shivering Sea, Stark wouldn't have to worry about them appearing in Bay of Seals again.
And a note I forgot: If the Others enter an SC, either in the Spring or Fall, it becomes neutral!
gopher27 (1606 D Mod)
19 May 12 UTC
(+1)
If the Targaryens are just being given 2 units, I'd argue for the Greyjoys to start with only the 2 fleets. The Ironmen are not really the soldiering type and they are weaker than say the Lannisters or the Tyrells.

I'll vote against The Others being included.
GOD (1791 D Mod (B))
19 May 12 UTC
Yep...they are nearly undefendable, only the wall holds them away, also it would be too unfair for the Starks...
How about making all neutral SCs like in known world? That would fit better...and yes, the Arryns should be included...of course i dont know for shure, but i think Littlefinger will start to expand and try for some throne in the next book :))
Also id like it more if the Starks were put to the Kingdom in the North and given some parts of the riverlands...this would be closer to the books and their are more forced to fight hard right from the beginning like the southron Lords are...of course some SCs should be taken away from the north and put to the middle of westeros to force the fighting more...


20 replies
LakersFan (1373 D)
18 May 12 UTC
Crowded
http://vdiplomacy.com/board.php?gameID=8185

Need a few more for a Crowded game starting in 4 days. Thanks!
0 replies
Open
ezpickins (1595 D)
23 Apr 12 UTC
I smell another Treaty coming on
We in the Modern game have elected to play on the Fall of the American Empire map. A link to the last thread follows. Ask me questions if you have them. threadID=21661
52 replies
Open
gjdip (1503 D)
18 May 12 UTC
Non-anon anonymous game
How do you guys feel about people joining an anonymous game where they know each other outside of vdiplomacy.com and know that they're both in the same game?
3 replies
Open
cypeg (2619 D)
16 May 12 UTC
what do you think about my status info? click my name!
I summed up my data because I find it frustrating when i try to see a player's stats. Say player X won 5 games. but he has 12 pages of data and in the end i find out that it was just 1v1!
wouldnt be easier to list players games and/or with links
Do you think that is a good feature to implement in this site (is it possible?)
6 replies
Open
President Eden (1588 D)
18 May 12 UTC
Slightly embarrassing sitting situation
I volunteered to sit for another player because I thought my schedule was going to be pretty clear for the next several weeks. Then my parents surprised me with a vacation to Florida starting Sunday morning. I don't know if I'll have Internet access, so I'll need to find a sitter for a sitter...
7 replies
Open
Catch23 (884 D)
17 May 12 UTC
Rinascimento Game?
Title tells it all....
6 replies
Open
Nonevah (804 D)
17 May 12 UTC
Need a new powerful country
In the anon game http://www.vdiplomacy.com/board.php?gameID=7857 Italy, once the most powerful country on the board (It had made a few too many enemies, though) CDed, changing the dynamics of the game greatly and giving Turkey a very unfair advantage. Anyone want to replace (I really ought to have made this before, but...)
1 reply
Open
gopher27 (1606 D Mod)
16 May 12 UTC
Who is in Europe?
The net outflows from Greek banks went up yesterday by a factor of ten. Why is there money left in Greek banks? One would think that when one voted for default and devaluation that one would not then be suddenly surprised when one got it. And if one votes thusly, shouldn't one place a positive probability on default and devaluation? And shouldn't that realization cause one to transfer one's savings into German or Dutch banks?
14 replies
Open
airborne (970 D)
08 May 12 UTC
New World Order
http://forum.webdiplomacy.net/viewtopic.php?f=25&t=672&p=4739#p4739
An Europe map based in 1880s before the Scramble for Africa and a little after the Russo-Turkish War and the Franco-Prussian War.
3 replies
Open
Saving Pirate Ryan
http://vdiplomacy.com/board.php?gameID=8199

Anyone want to join?
2 replies
Open
kaner406 (2061 D Mod (B))
12 May 12 UTC
WWIV - question
Can someone who is in a WWIV game please let me know what the territory btw HAR, SHE, KOR and NIN is?
20 replies
Open
Sauron (1088 D)
17 May 12 UTC
ROLL UP, ROLL UP, WWIV game
It's not getting higher than 14 degrees, the sun is exercising it's prerogative to go away at length without request, and so inside is a good place at the moment - let's all enjoy it

gameID=8192
0 replies
Open
WW4 Country give away.
I joined this game without realizing the turn length. Anyone want my spot pm me. I am Germany. http://vdiplomacy.com/board.php?gameID=5580
5 replies
Open
King Atom (1186 D)
13 May 12 UTC
Very Serious Thread Daily!
Brought to you by King Atom and Morgul Blades. Cut your victims clean with Morgul Blades!
But basically the purpose of this thread is very simple, I will provide a topic, and then discussion will begin. Each response is limited to 150 words, and discussion on any given topic will end at the end of the day.
13 replies
Open
A 1000-year real-life classic diplomacy game
In time-lapse

http://www.youtube.com/watch?v=uoWtvpg77oE
3 replies
Open
G (966 D)
13 May 12 UTC
(+1)
Great new variant idea
What if we made a variant, e-mail diplomacy? You would be able to communicate with any other player, all of the time, during any phase? I feel that this would revolutionize the game, introducing new depth to the cmmunication. What do you think?
5 replies
Open
LakersFan (1373 D)
07 May 12 UTC
(+1)
Because there should always be a Haven game going...
gameID=7978 Please join up!
11 replies
Open
Nemesis17 (1709 D)
16 May 12 UTC
12 hour phase classic diplomacy
1 reply
Open
You know what would be a cool game feature?
If an eliminated, but reliable and quality player could grab a CD'd territory in the same game.

Keeps the game moving with someone who is already invested. Anyone know if this is possible? Anyone think this is a dumb idea? Why?
23 replies
Open
johnmichael108 (986 D)
16 May 12 UTC
WTA, NMR-extend:1 turn / 1 time
what does that mean?
3 replies
Open
hiporox (988 D)
16 May 12 UTC
Draws with concedes
Quote: "If we all vote draw and someone has a concede vote, I believe they don't get any on the pot, so just vote draw"
Is this correct?
1 reply
Open
butterhead (1272 D)
14 May 12 UTC
Imperium Diplomacy Question:
On the Imperium Diplomacy map, if nobody gained a SC in the first year, everyone would lose all there units... so how would the game be decided?
20 replies
Open
Jimbozig (1179 D)
07 May 12 UTC
"Left and Taken Over"
What does this mean? How can it exist in a two person game?
7 replies
Open
Bad Jokes/memes thread.
I used to know better jokes... but then I took an arrow to the knee!
(essentially, trolls can troll here, people can mute it, and everyone is happy)
58 replies
Open
cypeg (2619 D)
25 Apr 12 UTC
Nmr solution?
I know this has been discussed a lot but is there a way where a game won't proceed until a replacement is found. Steps have been made where one can transfer his game to someone else and kudos for that. But not all playerds do so or know so.
It is just that Im tired of working my ass off to kill good players and some amateur who got lucky to be in a region surrounded with more amateurs and nmr states to win the game without a sweat.
103 replies
Open
Shep315 (1435 D)
09 May 12 UTC
Prestige- Redux
Its going to be a little while before I start up the Prestige Series again (recently we canceled the first round) So I decided to get the discussion going now about how to best going about restarting it when the time comes.

31 replies
Open
Nemesis17 (1709 D)
14 May 12 UTC
just another original game anyone want to join?
0 replies
Open
RoxArt (1732 D)
14 May 12 UTC
semi live 3 way game?
hi anyone online for a "live" 3 way (or bigger) game?
8 replies
Open
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