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A place to discuss topics/games with other webDiplomacy players.
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sebastian1988 (955 D)
05 Dec 11 UTC
new game - gunboat
http://www.vdiplomacy.com/board.php?gameID=4627
PLEASE JOIN!
0 replies
Open
Venetia (1587 D)
05 Dec 11 UTC
1897 game
gameID=4573
Come on, 2 more needed.
1 reply
Open
fasces349 (1007 D)
04 Dec 11 UTC
Question about viking game
can fleets move to territories bordering water ways?
8 replies
Open
The Ambassador (2267 D (B))
26 Sep 11 UTC
(+2)
New variant idea - Pirate Diplomacy
Just had an conceptual idea that I'd love some feedback on: Pirate Diplomacy. Set in the Caribbean, I'm interested in what unique "twists" could be built into the game to make it interesting. Aggghhhrr, what do you think my buccaneers?
68 replies
Open
Spartan22 (1883 D (B))
04 Dec 11 UTC
Players needed! Chaos full press
gameID=4587

Please join :D
0 replies
Open
tricky (1005 D)
03 Dec 11 UTC
Stupid question
If you save your orders and let the clock run down do your orders still count?
2 replies
Open
ZombieControl (1014 D)
02 Dec 11 UTC
Players Needed, VIKINGS NEEDED!
http://vdiplomacy.com/board.php?gameID=4584

Need 3 more players
3 replies
Open
kaner406 (2088 D Mod (B))
13 Nov 11 UTC
first game Classic - England vs Turkey.
http://www.vdiplomacy.com/board.php?gameID=4333
54 replies
Open
Adler (1490 D)
03 Dec 11 UTC
Why isn't this game progressing?
http://vdiplomacy.net/board.php?gameID=4556#gamePanel
All have finalized except the cd country, so why the game doesn't progress to the new season?
2 replies
Open
nekudza (1063 D)
03 Dec 11 UTC
To moderators - unpause request.
Please unpause game http://vdiplomacy.com/board.php?gameID=3937

It has been started in october and my opponent took a pause. Several times i asked him to unpause and several times he said he will do that in 2-3 days but never did. Last time he promised to unpause December the 1st. As he answers messages immediately, he is at site most time. Delaying the game for more then month is ridiculous. Please unpause.
0 replies
Open
drano019 (2710 D Mod)
01 Dec 11 UTC
Known World 901 Question
So I just noticed that the win condition (60a scs) for the map doesn't coincide with the rule box shown in the upper right hand corner of the map (55a scs). Is there a reason for this?
14 replies
Open
Geofram (0 D)
03 Dec 11 UTC
(+1)
A Tribute to Mr. Calhamer
Hello friends, I'm a moderator over at webdiplomacy.net and I just wanted to take the time to let you know about a little project we're getting together to celebrate the creator of diplomacy's 80th birthday.
3 replies
Open
Spartan22 (1883 D (B))
03 Dec 11 UTC
Players needed! Chaos full press
gameID=4587

Full press chaos game starts in 3 days. We are short players so join if you are interested!
0 replies
Open
Spartan22 (1883 D (B))
01 Dec 11 UTC
Chaos gunboat?
Just curious, would it be plausible to do a chaos gunboat? or would it be a stupid idea
9 replies
Open
Spartan22 (1883 D (B))
02 Dec 11 UTC
Chaos game
gameID=4587

Chaos game, 1 day phases, full press. Starts in 4 days so if you are interested, please join :D
0 replies
Open
butterhead (1272 D)
01 Dec 11 UTC
This is why you don't drive under the influence!!!
http://www.mysanantonio.com/news/article/Man-arrested-in-fatal-crash-in-Tucson-2299606.php
3 replies
Open
rl7040 (1064 D)
02 Dec 11 UTC
Open Game- Please Join!
There's an open American Empire game, and New York's left with 7 centers, 6 units and in relatively good condition.

http://www.vdiplomacy.com/board.php?gameID=3914
1 reply
Open
siemaskoIam (1057 D)
30 Nov 11 UTC
Can anyone tell me why this was not a tie?
http://vdiplomacy.net/board.php?gameID=3989
I expected Russia and Austria to tie, but Russia won. Does anyone know the exact reason?
Thanks!!!
EvW (1771 D)
30 Nov 11 UTC
Because Russia reached the 18 needed SC for a win.
mongoose998 (1344 D)
30 Nov 11 UTC
So did Austria.
EvW (1771 D)
30 Nov 11 UTC
Ow, I see. Was this an eog game?
G (966 D)
30 Nov 11 UTC
That's weird... plus Russia could have had another Austrian center had he not bounced in it, strangely.
airborne (970 D)
01 Dec 11 UTC
Could be becuase Russia only gained 1 more for a win and Austria had to get 3 SCs for a win.
G-Man (2516 D)
01 Dec 11 UTC
Is there a tiebreaker system here? As it really looks like it should be a tie. I'd love to know if this is correct or not if/when you find out.
gman314 (1016 D)
01 Dec 11 UTC
The way it works is if two or more powers win in the same year, the year before is examined and whichever of the tied powers had the most centers wins. If still a tie the year before is examined and so on until one power wins.

I'd like to see two powers win with identical growth and have both powers with the same numbers of home SCs (ie, not Russia). Then what would happen?
G-Man (2516 D)
01 Dec 11 UTC
Thanks gman. Is that in a particular version of the rulebook or site-specific? By the way, nice moniker!
gman314 (1016 D)
01 Dec 11 UTC
I like your moniker as well G-man!

I don't know if this rule is in any rulebook because most variants require a majority of SCs to win. This question has come up in other threads regarding both the Economic and USA variants and the answer I gave was said to be the correct one. I believe that Kaner, who programmed the USA variant, said that this is how it works.

Another question I'd like to see answered is what happens if USA and another power both win on the same turn? USA only needs 14 SCs to win so it wouldn't be fair to look at total SCs in previous years because USA still has fewer SCs than the other possible winner. Would it look at what percentage of the total SCs required they had? So if in the previous year USA had 13 SCs and another had 16 SCs and they now both have exactly the amount required to win would USA win because they were 93% of the way to win and the other was 89% complete in the previous year?
G-Man (2516 D)
01 Dec 11 UTC
Good question gman. Can you say "can of worms"? For multiple powers reaching victory conditions on the same turn, I like the idea of having an outright winner. However, I'm not crazy about previous seasons being the tiebreaker. Barring a better tiebreaker altogether, I think it would be more fair for a tie to be declared in those situations. That stipulation in itself might also change a few would-be ties too, as potential victors might sometimes be able to make plays to obstruct their rivals late in the endgame.
siemaskoIam (1057 D)
01 Dec 11 UTC
Thank you, G-men, for the thoughtful answers, the answers that lead to more questions. :)
Oli (977 D Mod (P))
01 Dec 11 UTC
If 2 or more player have the same SCs at the end of the game, the game checks for the turn before, and so on. If player's SC counts are the same throughout the whole game the winner is decided at random.

And this is site-specific, as there is always a clear winner for the classic game.

The way webdiplomacy is programmed, it's impossible to have 2 winners. And it's not possible to make a 2-way draw and let other powers gain a survive (a draw must involve all active players). So it's one winner based on previous turns.
OstrichFace (1265 D)
01 Dec 11 UTC
Well, we got the same share of the pot, I think, so all is well that ends well.
Oli (977 D Mod (P))
01 Dec 11 UTC
It was a PPSC, so you both got the same share of the pot... A WTA-game would be different...
Alcuin (1454 D)
01 Dec 11 UTC
Why are the victory conditions 18 for USA, shouldn't it be 20?
OstrichFace (1265 D)
01 Dec 11 UTC
I don't think an alliance like that would be able to survive in a WTA game.
siemaskoIam (1057 D)
01 Dec 11 UTC
I agree, in a WTA game, I would have turned at some point.... unless you stabbed me first!
gman314 (1016 D)
01 Dec 11 UTC
So Oli, since in the USA variant, USA has a lower number of SCs required to win, if they were to tie with another power, would the winner be determined in the same way or would the previous growth be looked at as a percentage of a power's objective?
Oli (977 D Mod (P))
01 Dec 11 UTC
No, it's just SCs total. So a power reaching 18SC and USA reaching 14 would give the win to the other country.


19 replies
airborne (970 D)
01 Dec 11 UTC
Army occupying Iceland!?
...Why does Norway start with an army in Iceland?
3 replies
Open
Movement Bug in Known World 901
My fleet in Wales is unable to select Welsh Sea as a destination to move to despite it being clearly adjacent. Please fix quickly or I might be at a disadvantage in a current game. I am only able to select Wessex and Jorvik (wc) as destinations for the move order.
1 reply
Open
Wolfman (1230 D)
27 Nov 11 UTC
New Viking Map
Wanted to play the new Viking map. 5 day phases to allow for people with busy schedules during the Holiday Season. If your in a rush to get a game played, please don't join. No one should be griped on because they want it to take the whole allotted time. Full press/20 point buy in. I personally will be busy during the next month. So please join if you have the patience to wait and play slowly. http://www.vdiplomacy.com/board.php?gameID=4511
2 replies
Open
ezpickins (1717 D)
22 Nov 11 UTC
El Mundial (Barcelona)
Our Paper Agency has decided to conduct an international Poll to gather a sample of those players interested in playing a Grey Press Only (Global Only) game in which the only form of communication would be press releases. Anyone interested?
9 replies
Open
nekudza (1063 D)
30 Nov 11 UTC
Message in 'No in-game messaging' game
http://vdiplomacy.com/board.php?gameID=4461
i'm playing 'No in-game messaging' and site reports i have unread global message. i have no ability to read it while icon 'new message' is hanging. it is annoying!
2 replies
Open
President Eden (1588 D)
30 Nov 11 UTC
Need a game cancelled or drawn
Hello, mods! I'm in the midst of a Fall of the American Empire game which needs cancellation or drawing. We are stuck in that first-year-NMR-extension loop because we cannot find a replacement.
1 reply
Open
Viking diplomacy
Hey guys, i have a bit more free time right now and this map looks pretty cool, so i wanted to get a game going.
1 reply
Open
butterhead (1272 D)
22 Nov 11 UTC
Growing concern with the respect and courtesy shown on this site...
I have always noticed that there have been one or two games that someone makes a complete @$$ of themselves and sinks to insults and degrading players character, and indeed I believe 99% of players, myself included, have done this at one point or another in their days as a player...
38 replies
Open
Grand Admiral Thrawn (1207 D)
27 Nov 11 UTC
(+1)
Join!
http://vdiplomacy.com/board.php?gameID=4501
3 replies
Open
Spartan22 (1883 D (B))
29 Nov 11 UTC
live game right now 1 v 1 open slot
0 replies
Open
ZombieControl (1014 D)
26 Nov 11 UTC
Haven Game! Need Players.
Need players for a Haven game. Anon, starting on Wednesday. 17 needed.

http://vdiplomacy.com/board.php?gameID=4495
5 replies
Open
Jonnikhan (1554 D)
28 Nov 11 UTC
Need some Players!
WWIV game, 20 pt bet - http://www.vdiplomacy.com/board.php?gameID=4480
Be brave, be bold, create stories to be told!
2 replies
Open
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