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A place to discuss topics/games with other webDiplomacy players.
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Muscle (1213 D)
13 Aug 12 UTC
Need players for WWIV Game... gameID=9310
It is titled "What happened to WWIII?" It starts on August 17th
0 replies
Open
GOD (1791 D Mod (B))
13 Aug 12 UTC
need a sitter
i will be traveling from thursday for ten days...could someone take over my account for this time please? i have really few games at the moment...
1 reply
Open
The Prussian (1116 D)
12 Aug 12 UTC
Reliability Rating Issue
So this has probably been addressed many times, and will get yelled at since I am new and maybe did not read something. But I looked into it and am still confused. I have only played one game and have a RR of -100 rookie. However even when I or a friend makes a game with no request for a certain RR It says my RR is too low. How can i get it higher if i cannot join a game?
3 replies
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kaner406 (2061 D Mod (B))
12 Aug 12 UTC
Great News!
The cost of taking over a country in CD is now 1/2.
4 replies
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Svidrigailov (912 D)
11 Aug 12 UTC
Live one on one
http://www.vdiplomacy.com/board.php?gameID=9374
password is crime
0 replies
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Shep315 (1435 D)
09 Aug 12 UTC
Wanted: Sitter for the Next Week
Hello all, next week I will be attending my week long college orientation/freshmen bonding type event. I move into my dorm on Saturday, but I should be able to check in on Saturday and Sunday, but Monday onward I will be pretty busy
5 replies
Open
viejo (892 D)
09 Aug 12 UTC
Para jugadores hispanoparlantes
Por si interesa: http://www.labsk.net/index.php?topic=91179
0 replies
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Decima Legio (1987 D)
06 Aug 12 UTC
I won't say F*CK OFF: gameID=8881
A few hours before the end there was only my draw vote in (Slavic) and Norge's. I didn't expect this morning to wake up and find a 5 way draw. Not with this SCs difference.
Il Principe, Guaroz, couldn't we go for the natural outcome: 3 way draw?
Your thoughts will be appreciated.
17 replies
Open
gopher27 (1606 D Mod)
08 Aug 12 UTC
Collective thoughts on ethics
http://www.vdiplomacy.com/board.php?gameID=8916
When there is a game full of CDs and a four way draw is negotiated and agreed to, what are we to think of a player who then rushes for a tactical advantage to chase the solo as others are making no effort to block him?
5 replies
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Cannot enter any orders
Just says "Loading order..." forever.
5 replies
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kaner406 (2061 D Mod (B))
29 Jul 12 UTC
(+4)
I like the new vDiplomacy symbol.
:)
5 replies
Open
GOD (1791 D Mod (B))
30 Jul 12 UTC
what kind of sorcery is this?!
http://vdiplomacy.com/board.php?gameID=8704&nocache=563
bozo won another game...how does he manage to get always a solo or a draw?! O.o
@bozo: please teach me, master!!
29 replies
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Lord Ravager (988 D)
02 Aug 12 UTC
Victory Conditions into variant "The Battle of the Sexes"
Which could be the most popular one? Let's see many ideas
8 replies
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myLAAN (1109 D)
02 Aug 12 UTC
Replacement needed - Modern Dip II Team Game
5 replies
Open
PhoenixBD (871 D)
02 Aug 12 UTC
New Haven game!
Just started up a new game on the Haven map, come join and spread the word.
0 replies
Open
Oli (977 D Mod (P))
25 Jul 12 UTC
Variant theories from the latest DipWorld...
Anybody read the latest DiplomacyWorld?
It has a nice article about "What Not to Put in a Variant Design".
GOD (1791 D Mod (B))
25 Jul 12 UTC
is diplomacyworld a magazine?
o.O
Guaroz (2030 D (B))
25 Jul 12 UTC
http://www.diplomacyworld.net/pdf/dw118.pdf
Very interesting Oli.
It basically says you shouldn't make up a Variant too complex, with extra rules or map-features, because what the game is all about is not the map but the relationships among players.
I partially agree. While the most enjoyable maps are usually simple, from time to time I love to commit with something more complex.
I also like what it says in the end, that you should keep the sea-ratio close to the Classic's one (sea spaces= 25.33%). It's one of the forst thing I notice in a new Variant.
IE, on the Lab I said to Great Lakes' developer that so little waterspaces (16%) could easily lead to having stalemates and I suggested to add some rivers, but he replied that he was just adapting someone else's variant.
G-Man (2466 D)
25 Jul 12 UTC
(+2)
Good article with legitimate points, but personally, I like variants of all types (and I find Indians of the Great Lakes and Known World, which both have a lot stalemate lines, very playable). I think the original game is looked at too much as the holy grail of Diplomacy, as it is not without flaws itself, and in fact, I think Abstraction III does a nice job of expanding the original by enhancing playability and balance. I also think there are variants superior to the original, like Modern II, and new map features and extra rules can add a new element of fun and exploration (so long as they are not ridiculously complex), as with Rinascimento. While I think the relationships among players is the key element of Diplomacy, I think what makes a strong variant is a high degree of playability, i.e., the outcome is rarely the same. And that can be on maps both similar to and very different from the original.
kaner406 (2061 D Mod (B))
25 Jul 12 UTC
Indians of the Great Lakes really annoys me. In fact maps with easy to set up Stalemate lines annoy me.
RUFFHAUS 8 (2490 D)
26 Jul 12 UTC
The Modern variant seems to take a lot of flak, but as a PBEM game this variant was designed to offer a third unit type. The wing unit in itself offers an interesting new dynamic to the game, while maintaining relative simplisity, but it also helped to debunk the nature of assumed alliances and conflicts, by providing alternative ways to breach the Mediterranean chokehold and the Venice/Croatia quagmire, in addition to offering a way to attack on the north-south axis in the east.

One of the problems with adding complexity (it can be done) is that many of the players int he pool have not mastered or even come close to understanding the basic principles of the basic game. When you throw a lot of new rules out there, it really takes a special group of players to be able to fully enjoy it. One of the best variants ever designed is Diplomacy Royale, but it was incredibly complex, and you couldn't just open it a game up to the general masses. You needed experienced committed players to make it work.

The article does drive home a good point about variants taking us too far away from the diplomacy aspect of the game by adding additional rules and tactical decisions that make us less likely to communicate. Although I think that this theory misses the point on why there's a 'failure to communicate'. The same absence of diplomcay occurs on a plain vanilla boad of Diplomacy. I guess that even though the blame is miscast at the variants/new rules, it does not help to pour gasoline on the fire. In all I think that the author's point is valid for the beginning/journeyman player, that variants should remain simple. For more experienced players, purists, and elitist snobs (like me), there's no harm in developing complex rules variants.
cypeg (2619 D)
26 Jul 12 UTC
(+1)
Yes Great Lakes is very annoying, Easy stalemates and unfair advantages...grrrr
I disagree with Modern been superior. Abstraction III and Europe 1939 offer a better twist.

This article about simplicity reminded me of my board games. While "Axis and Allies" has more cool units and more rules, "Risk" is the most well known strategy game simply because is simple!
GOD (1791 D Mod (B))
28 Jul 12 UTC
risk ftw!!!
orathaic (952 D)
28 Jul 12 UTC
The basic mechanics of diplomacy - ie that which makes it fun - are simultanoues movement and multiple players.

You could create a risk or axis and allies variant based on this model. (multiplayer chess is much less chess, and simultaneous chess is not as much fun...)

That is to say, you can add what is good about diplomacy and the need to communicate with other players while only using other rules which already well known... Keep it simple is good, but there are many simple games, simultaneous Xs and Os would be pretty simple, but would it be fun??
G-Man (2466 D)
29 Jul 12 UTC
(+1)
I've always viewed Diplomacy as a phenomenal combination of poker, chess, and Risk.
kaner406 (2061 D Mod (B))
29 Jul 12 UTC
(+1)
poker, chess, risk and Roborally.

Roborally being the only one that has simultaneous orders.
G-Man (2466 D)
30 Jul 12 UTC
Good for descriptive purposes for sure Kaner, but Roborally wasn't invented until the mid-80's though, so it's likely that it borrowed the concept of simultaneous orders from Diplomacy. (Note also, Diplomacy was invented a few years before Risk, but wasn't commercially released until two years after Risk.)
kaner406 (2061 D Mod (B))
30 Jul 12 UTC
I wasn't talking about the origin of the game. But what it reminds me of in combination with.
G-Man (2466 D)
30 Jul 12 UTC
Gotcha.
airborne (970 D)
31 Jul 12 UTC
Interesting article, I found Stephen Agar to be a reliable voice in the designing of variants. Baron Powell is also very good designer.


14 replies
Anon (?? D)
29 Jul 12 UTC
(+1)
liveclassicfog
gameID=9226, its 10:30am EST time, about 4:30pm GMT, enjoy
0 replies
Open
Jimbozig (1179 D)
23 Jul 12 UTC
New game
I would like to start a game with the best players on this website.
Drano, Guaroz, Ambassador, RoxArt, Devonian, bozo, etc.
Let's get a good game going and spend some of our points.
43 replies
Open
idealist (1107 D)
26 Jul 12 UTC
anyone up for a 1v1 live or something?
i dont want to make it until someone responds...let me know
2 replies
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idealist (1107 D)
25 Jul 12 UTC
1v1 games
http://www.vdiplomacy.net/board.php?gameID=9181

http://www.vdiplomacy.net/board.php?gameID=9182
0 replies
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Holon221 (898 D)
25 Jul 12 UTC
Submitting a diplomacy variant
just wondering if on this sight I can submit some of my own diplomacy variants?
2 replies
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amisond (1280 D)
24 Jul 12 UTC
New Variants
Why is it that as soon as a new variant is released people instantly start playing anonymous gunboats...
3 replies
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amisond (1280 D)
17 Jul 12 UTC
Lab test game.
Players needed for the first test game of Celtic Britain on lab: http://lab.vdiplomacy.com/board.php?gameID=170
17 replies
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Anon (?? D)
23 Jul 12 UTC
high stakes poker - lets go - gameID=9148
join some high stakes! gameID=9148
1 reply
Open
fasces349 (1007 D)
25 May 12 UTC
(+1)
Bankroll Diplomacy
A spin off of Bourse Diplomacy where the investments made by investors effect how successful the in game nations are.
See below for rules:
364 replies
Open
drano019 (2710 D Mod)
23 Jul 12 UTC
New Game Type
A little while back, someone mentioned a game type with a king, assassins, knights, and traitors who all had different victory conditions. Does anyone know the game type im referring to in more detail, and if so, would anyone be interested in trying it out?
0 replies
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xSMTx (847 D)
29 Jun 12 UTC
Quick Question
So I'm in my, like, 4 game of colonial dip, and I am wondering why the trans- Siberian railway is present but unused. I'm hoping someone can explain this
18 replies
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idealist (1107 D)
22 Jul 12 UTC
a couple of new 1v1 games
http://www.vdiplomacy.com/board.php?gameID=9139
http://www.vdiplomacy.com/board.php?gameID=9140
http://www.vdiplomacy.com/board.php?gameID=9141
http://www.vdiplomacy.com/board.php?gameID=9142
0 replies
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kaner406 (2061 D Mod (B))
20 Jul 12 UTC
New player needed:
5 replies
Open
Here's your chance to post all kinds of anon fun. gameid=9100
I guess a body has to be there too.
0 replies
Open
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