Oli,
More players than you think actually read the forum with interest. Every once in a while, a player writes to me about something that was written in the forum.
For example, I have followed with much attention the discussion of this thread.
Like I have said before, the RR as it is now is, in my opinion, totally useless.
Here are some stats that would obviously be usefull :
1° A permanent record of the past CDs. When you see that a player has had x CDs out of y games, that is a CLEAR statistic.
2° Like Mapu proposed it, a reliability rank calculated most simply by dividing the number of unmissed Phases by the number of played Phases. As many decimals as needed should be kept in order to clearly rank players. A tiebreak of phases completed would finally help rank players. Again, that is a CLEAR statistic.
For example :
Bozo has missed 0 Phases and played 5912 Phases, his reliability rank is 1.00000
Mapu has missed 0 Phases and played 2618 Phases, his reliability rank is 1.00000
And Bozo is ranked better than Mapu thanks to his higher number of played Phases.
A great advantage with such statistics is that a player does not have the ability to improve them artificially. The only way to make these statistics good is not not miss Phases and to not CD.
A CD causes a lot of damage to a game : we all agree about that.
However, when a player takes over a CDed nation it is not always a good thing. Some 20 or 40 years ago, when Diplomacy was played by mail, some Game Masters actually prohibited that a CDed nation was being played by a new player ! They indeed estimated that it could ruin even more the game !
For example, player A has an alliance was player B. They build their game together, which means that they trusted each other. They trusted the player, not the country.
Then, for example, player B CDs. That is of course terrible, we all agree about that.
But what if a new player takes over the CDed nation and then just stabs player A, just because it is possible ? Then, let's imagine that the new player simply CDs ! What is left of that game ?
Anyway, taking over a CDed country can be sometimes a good thing but I disagree that it is always a good thing.
On another note, I estimate that players play way too many games simultaneously to the point that they neglect some of their games and that they miss Phases. As a consequence, we should certainly keep the possibility to limit the number of games that a player could join. If a player has perfect stats (missed phases, CDs, etc.), then fine, he can join as many games as he wants. On the contrary, if a player has terrible stats (missed phases, CDs, etc.), then we should probably limit a little more the number of games that they are able to join.