1. The boxes around units that move into sea or enemy territory before they are captured (they move in during the Spring turn) are messed up. They sometimes show either white or the wrong colour. You can see it in this game: http://www.vdiplomacy.com/board.php?
gameID=4734 - Autumn, 2104.
Manchuria has a unit in Anchorage, the box should be blue, it is white.
Catholica has a fleet in ENA, the box should be green, it is white.
Sichuan has an army in IRK, the box should be pink, it is blue.
I know the units have symbols in them, but they are small and hard to see and there is no key to help you work out which is which.
2. In the game description it says 'If a player does not check in during the first build phase his status is immediately set to "Left" and the country gets a "default build" so another player can take over in this early stage.'
This is not what happens. For both the initial build and the first turn, players who do not put in orders are kicked out and the turn is delayed to allow for someone to take over and give new orders, there is no "default build". It would be good to amend the rules to show what actually happens.
3. Not actually a bug, but the units are pretty small and you have to spend some time looking at the map to see what the units are and who owns them. I think they could be made a little clearer.