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A place to discuss topics/games with other webDiplomacy players.
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Phases
Can someone explain how the phases work to a n00b?
2 replies
Open
Gobbledydook (1083 D)
25 May 11 UTC
Pure
Let us consider a full-press enabled Pure game.
What are the strategies? What makes you a better ally than your neighour?
12 replies
Open
fasces349 (1007 D)
24 May 11 UTC
oppening bids
given how the opening turn works in Greece, would it be possible to play the classic map where everyone can bid on opening territories, rather then being assigned some?
2 replies
Open
Gobbledydook (1083 D)
11 May 11 UTC
Guide: Winning 1v1 battles.
I have started analyzing the 1v1 standard map battles. I'll post my findings here.
44 replies
Open
airborne (970 D)
23 May 11 UTC
Britannia 1258
https://docs.google.com/document/d/18O-DJPnP4mOTsUp3vBv5B53eQsJB_sWeH9pq30gSzcs/edit?hl=en_US (Rules)
https://docs.google.com/leaf?id=0BwZ3TXdj5ZyHNjUwMDJmZmMtNDliOC00NWMyLTg5ZTctOWI0NjZlNjVkOTdk&hl=en_US (Map)
airborne (970 D)
23 May 11 UTC
Repost
Britannia 1258
“At the beginning of 1258, the British Isles are in chaos. The Kingdom of England exercises influence over most of the Isles, but its power is contested from several theatres. In the far west, on Irish soil, England tenuously holds a network of fortresses that keep the Irish at bay. However, the chieftain Brian O'Neill has succeeded in uniting the Irish, and despite their lack of heavy infantry and financial difficulties, with a strong push they may seize the island. On the Marches, the Welsh have also been united, by Prince Llywelyn ap Gruffydd, who threatens the lightly held English border fortresses and rules over a people who simply refuse to be subjugated. In the north, the English are allied with the fierce Scots, but this bond is untenable, and the only remaining question is when war in the Highlands will erupt. To the south, is the French, deviously waiting for the chance to take the Isles. Finally, the warlike Norwegians are returning to the Isles, having held the Isle of Man and the Hebrides for some time, their king coming personally to oversee the conquest of Britannia. England is the largest and richest faction in the isles, however they are very thinly spread, and incursions into their territories from the Welsh, Irish and even perhaps the Scots or Norwegians, seem inevitable unless action is taken. Time will tell who can come through blood and iron to unite Britannia.”
Gamestart: Winter 1257
32 SCs in Total 17 SCs to Win
3 Irish/3 Welsh/4 French/4 Norwegian/5 Scottish/13 English
There is a pre-game build phrase were players can choose what units.
Rules
Crossings
Armies can cross between Kent/Calais, Derry/Dalriada, Wick/Kirkwall, Stronoway/Skyes, Cardiff/Devon
Rivers
Fleets can move into spaces with rivers.
Norway and 1263
If Norway has not been eliminated by 1263, three Norwegian fleets arrive in Norwegian Sea, Northern North Sea, and Central North Sea, if not SCs are under Norwegian control then Norway has to disband units in 1264 to compensate for the new units.
Tips
England: The largest power, England should look to win quick or for a long haul victory. Ireland is hard to hold but, a useful springboard to project power in the western part of the board. Try to break up a Norwegian/Scottish Alliance or else the whole Northern England is in trouble. The French and Welsh should be properly contained by the fewest number of units till an opening is there for an English invasion. Above all England needs to be a superior diplomat, the only way England will win if the rest of the board is divided.
Scotland: Scotland has an interesting position, surrounding it is the time bomb known as Norway. It may be reasonable to take out or weaken Norway before the next Viking invasion happens. On the other hand a strong Scottish/Norwegian alliance can devastate England and Ireland with Norway mostly dealing with naval concerns and the Scottish highlanders smashing through the center. It might be tempting to ally with England but, remember England only needs 4 more SCs to win at the beginning of the game. Preferably wait till England has been cut down to size.
Ireland: Securing Ireland is your main concern, luckily the English will have a hard time holding or reinforcing such far off holding and there are other nations that can help but, be wary of any other nation trying to get a toehold on Ireland. The Welsh might be your best short term alliance since both powers will benefit against the English overlords. For the most part the Irish should secure Ireland and look to land on the British Isles for some payback and an Irish victory.
Norway: While building a lot of fleets is tempting with rivers about remember to build a least a couple of armies. Norway doesn’t really have any enemies to confront unless a power builds too many fleets. Norway should sit back, talk smoothly, and wait for a chance to claim some coastlines and go up river.
France: While France has a very secure position, France is possibly the slowest growing power. Speed here is critical if France doesn’t grow and gain a foothold on English soil then French chances at winning is remote. To that end try to work with Wales but, don’t give too much away. Your chances of victory rely not on brute strength; you can’t overcome England without help. No, France needs to be a good diplomat before being a good general.
Wales: A dangerous position, surrounded by the English with other powers just behind the English. Luckily, those other powers should be interested in helping Wales…for a price. Deciding what is affordable or what is easiest to take by a stab should be kept in the Welsh mind. If England falters, Wales is arguably the best power to capitalize on such event.
Stukus (909 D)
23 May 11 UTC
I'm glad we both enjoy Medieval II: Total War.
airborne (970 D)
23 May 11 UTC
:) Always enjoy the total war series I find this time period for a Britain Diplomacy Map.
Favourite Faction Byzantine
Favourite Unit Spear Militia
BenGuin (1529 D)
23 May 11 UTC
what what... all I saw is "Total War"... loved the games...
kaner406 (2067 D Mod (B))
24 May 11 UTC
? is there a map or what?
kaner406 (2067 D Mod (B))
24 May 11 UTC
sry. please disregard. ambiguous posting airborne...
airborne (970 D)
24 May 11 UTC
The Total War series is a series of detailed set piece strategy games. There is a grand campaign overview of a risk like board where players try to build up armies, navies, families, economy, etc. This part is turn based. When armies come in contact with each other on the grand campaign board, the player can control his/her forces in a real time battle and use tactics as he sees fit. Such as what I do Cavalry on the most flat flank, archers in the middle supporting heavy infantry, and whatever I can cobble together on the other flank.
airborne (970 D)
25 May 11 UTC
This map is a combo of NoNeutrals (All SCs are under some powers' control), FUBAR (One strong power, a bunch of weaker ones), and 1066 (Britain based map). Have yet to actually playtest it (it appears that the Mediveal DIplomay playtest will not happen alas)
kaner406 (2067 D Mod (B))
25 May 11 UTC
why not? make the map and post it on the dev. forum:

http://forum.webdiplomacy.net/index.php


9 replies
Guaroz (2030 D (B))
19 May 11 UTC
I have a problem
Today I can't save or finalize my orders. After few seconds i push save or fnlz, the page becomes blank; you can wait hours but, although the Mozilla circle spins, nothing happens. So I reloaded the main page and tried again. I tried 10 times unsuccessful, then I tried saving 1 unit per time. Sometime it works, but it took 1 hour to complete a 9 units game. Help! Any advice?
9 replies
Open
whiskeyandfeet (719 D)
24 May 11 UTC
Sengoku Discussion?
Hi. I'm interested in trying out a Sengoku game after I'm done with the game I'm in now. I'd like to read up a little about folks' experiences first, though, and I can't find any discussion here. If you've played one of these variants before, sound off and let me know what you thought.
2 replies
Open
kaner406 (2067 D Mod (B))
24 May 11 UTC
WWIV - Gunboat - Finalise Quick
title says it all, if you're in it FINALISE :/
8 replies
Open
Stukus (909 D)
24 May 11 UTC
Fischer Random Variant
Oli or any other person who knows the program better than I, is this possible?
13 replies
Open
fasces349 (1007 D)
14 May 11 UTC
1 v 1 Diplo tourny
Would anyone join a diplomacy tournament which would have nothing but 1 v 1 games? Sorta like the tournaments over at http://sites.google.com/site/phpdiplomacytournaments/home
215 replies
Open
Hellenic Riot (1267 D)
23 May 11 UTC
Forum glitch?
Not very big, but I've noticed that no matter how much I refresh, the "new message" sign isn't going away for any forum posts. It is kinda annnoying, is it doing this for anyone else?
8 replies
Open
Oli (977 D Mod (P))
23 May 11 UTC
No more game interferences from me for now...
Hi everybody. I get much to much requests for game-pauses or game rollbacks and my free time is very limited at the moment.
6 replies
Open
lebva (876 D)
23 May 11 UTC
Need 2 persons to game olarin diplomatiga 4..
we need to persons to game olarin diplomatiga 4(colonial). If you want to join Pm me and i will pm you the password. :). So the game is colonial all versus all. all messaging on and 4 of the persons are my friends, but we will not metagame! if you want to ask something post here or pm me. my friends names are:Adler, fyuhrr, Leo0074 and Juiski. just for that you know how are..... to know that we are not metagaming.. :)
1 reply
Open
whiskeyandfeet (719 D)
23 May 11 UTC
Anonymous games...
So, there's no way to pimp anonymous games here in the forum, Eh? I like the idea of anonymous games, but if I started one and advertised it, it would kind of wreck the whole anonymous vibe. Pity.
2 replies
Open
Gobbledydook (1083 D)
20 May 11 UTC
1066 gunboat
http://vdiplomacy.com/board.php?gameID=1894

I felt so sad for missing Shep's test game that I had to set up a game of my own.
2 replies
Open
Moutonoir (1124 D)
20 May 11 UTC
WW IV gunboat
Still missing some players

http://www.vdiplomacy.com/board.php?gameID=1707
22 for now
16 replies
Open
jacktheripper (861 D X)
19 May 11 UTC
New Variant
I don't know anything about making variants, but i think it would be awesome if someone created a space exploration variant where you might need different type of ships to move across space instead of boat and armies. and instead of covvoy its more like a hyper drive or something like that. space travel variant would be so cool
44 replies
Open
Italy vs. Germany
Does anyone have a large list of opening moves or styles to this Variant. What I have noticed so far is that its really easy to win as Germany if you know what you are doing and when you do have a Germany who knows what he's doing it can be very challenging to win as Italy.
10 replies
Open
Daiichi (1339 D)
20 May 11 UTC
A Song of Fire and Ice Variant
Ideas are welcome.
3 replies
Open
gopher27 (1606 D Mod)
20 May 11 UTC
Daiichi and gopher arguing about dragons
Since I don't see Daiichi's promised Song of Fire and Ice thread.....
21 replies
Open
Massive Map
http://vdiplomacy.net/board.php?gameID=1707 . We need four more players for this game in 3 hours if anyone is interested please jump on.
0 replies
Open
Nation Switch.
Will whoever does that sort of thing switch the sides on this game so we can be the other country. http://www.vdiplomacy.com/board.php?gameID=1941&msgCountryID=0
0 replies
Open
Chester (942 D)
15 May 11 UTC
ADVERTISE YOUR (LIVE) GAMES HERE
Utilize this thread by posting new live games here and only here. You can post game that is not live
8 replies
Open
idealist (1107 D)
21 May 11 UTC
people in the game colonial scramble II!
if you are in this game: http://vdiplomacy.com/board.php?gameID=1581#votebar
can you vote pause for a few days? i'm traveling overseas this week and wont be able to check diplomacy. thank you!
0 replies
Open
fasces349 (1007 D)
20 May 11 UTC
no neutrals games
gameID=1928
Please join...
3 replies
Open
Rancher (1275 D)
21 May 11 UTC
Another Opium War
classic play, standard full press Colonial
1 reply
Open
The Czech (1921 D)
20 May 11 UTC
Looking for semi live play
gameID=1912
will finalize w/in 1 min. Had to put 12 hours in case game started and I was AFK
3 replies
Open
Shep315 (1435 D)
16 May 11 UTC
Thoughts on 1066 Gunboat
The stats show that Normans get the most wins in 1066 games. Although that is historically accurate I find Norwegians to have a slight advantage at least in gunboat games and I was hoping to use this thread to start up a discussion about the whole thing.
86 replies
Open
Hellenic Riot (1267 D)
20 May 11 UTC
Builds glitch
See inside...
3 replies
Open
Rancher (1275 D)
20 May 11 UTC
Italian Siege Warfare
Rinascimento -- standard play, non-anon, full press
1 reply
Open
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